Does anybody know how to customize deck graphics.

Welpp · 5 · 26364

Offline Welpp

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i sometimes look at thug pro vids and some people have custom decks or a custom griptape and i was wondering if anybody knows how to customize decks so i can enjoy them. :P
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Offline ShutMeUp!

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You can either replace the game files or use texmod.

 This should let you decide.:

Game Files Method
Now im not familiar with this method so i'll point out what i think happens, anyone can correct me if i'm wrong.
ProsCons
+It's more likely to work right away.-If you don't backup, you're fucked.
+Images are looking the direction they're suppossed to be.-It could look visually wrong, like a pixel mess of a texture.
+No need to open the game, at all.-Gets replaced each update.
- - --You may see a messy folder after doing so.

Texmod Method
I'm a fellow user of texmod so i can tell you the pros and cons more accurately.
ProsCons
+Folder should be more organized since you can set it up anywhere.-Outdated and pain in the ass.
+It's rather fast as you can extract many textures. (Long projects could be a pain, tho, since you have to track down every possible texture you want to replace)-The more textures you load, the more scrolling through textures. (But that's what the Numpad * is made for)
+No backups needed except for your own works.-Must add as exception to your anti-virus.
- - --Must open everytime you want to play or you'll play with default textures.

I have left out some stuff but because i can't remember everything now. Any corrections appreciated.

Unless for some odd reason, you meant to change the deck graphic in general.
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And cheaters never win."
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Offline AxlRocks

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The updater/launcher won't touch original THUG2 files, so replace decks/griptapes in THUG2's directory and you're fine. As for backups, going to be blunt but it's really a personal problem if the user doesn't bother to do it, but regardless, I'm sure plenty of people would be willing to send a copy of lost files. Or host them on Mediafire etc.

A con for using img files is the extra steps in saving and converting your graphic, but if you're doing one or two graphics it's not bad.

If you want to use the game's native format, you'll need these tools: http://www.mediafire.com/file/uyhphyb8bn4gefc/THUG2+Texture+Tools+by+defeat0r.7z

Deck graphics and griptapes are stored in "Tony Hawk's Underground 2\Game\Data\textures\Boards". Use IMG2TGA to convert the img.xbx file. You can rescale to whatever size you want (I've used up to 8x vanilla size for the entire set of griptapes, THUG2 engine is surprisingly flexible), just keep the dimensions a power of 2. The important thing to remember is when you're ready to save your graphic:

Convert to indexed image, then convert back to RGB, and then save without RLE Compression. I use GIMP, which has the options for that under Image > Mode. No idea for Photoshop or Paint.net. I should get with someone who uses those and write a comprehensive guide on this stuff, Texmod method included too.

Then when you drag your new file into TGA2IMG, type "y" for compression when it asks you. Should convert and there you go, just replace whatever file in vanilla THUG2 and you'll see your new one. Of course, only you'll see it online. Others will see what graphic you replaced.


Offline BlazE

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Offline Welpp

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AxlRocks ok i can try
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