Recent Posts

11
General THPS(X) / Re: The State of CAS Flash Glitching in THAW
« Last post by Challenger on August 31, 2025, 01:41:17 pm »
Screenshot photobomb incoming, 56k warning for those old enough to remember what that means:

https://imgur.com/a/YSOTqBl

Or open the spoiler:

 :




























Crying rainbows, nuclear skies, and broken parrots, oh my!
12
General THPS(X) / THAW CAS Flash Glitching Deep Dive
« Last post by Challenger on August 31, 2025, 11:07:46 am »
Background:

https://thpsx.com/forums/index.php?topic=288.0

I recommend reading that whole thread but TLDR, yesterday I confirmed the CAS color flashing glitch works in THAW (as well as THUG2 as many people already knew). Now that I have found the CAS clothing/accessory infinite saturation and value Gameshark codes for the colors...

Inf. Saturation Scales:
20D0CD54 00000000
20D0CD68 00000000

Inf. Value Scales:
20D0CD7C 00000000
20D0CD90 00000000

I began testing pieces in THAW in PCSX2 to see which clothing and accessory items flashed well. Unfortunately the color effects do not apply consistently across all items (I think this was the case in THUG2 as well) so the glitch doesn't work with everything. Also, secondary colors do work as well but the main color has to be flashed first.

Here is a list of what works with this glitch (items further down each list seem to not work).

Torso Options

Sleeveless
Ringer T
Long Sleeve T
Long Striped
Baseball 1
Baseball 2
Layered T
Military Coat
Hoody
Zip-Up Hoody
Pully Hoody
Zip Sweater
Leather Vest
Leather Jacket 1
Leather Jacket 2
Denim Jacket
Sleeveless Denim

All Left Accessories
All Right Accessories
Glove 2
All Misc Items
All Backpacks

Here's a list of what doesn't work. Since the selection of pants is much more limited and only a small number don't flash.

Leg Options

Camo Shorts
Hurley Icon Jeans
DVS Jeans
Etnies Jeans
DC Aidan DX Jean

Here is a list of what works:

Knee Pads
All Socks
All Shoes

Hair

Devil Lock
McSqueeb R
Liberty Spikes 1
Liberty Spikes 2
Spiked 2
Long

Hats

Baseball Cap
Cap Backwards
Upturned Bill
Trucker Backwards
Beanie
Brimmed Beanie
Beret Cap
Hat Hair Medium

Unfortunately glasses, facial hair, skin (yes, really) and board wheels are not flashable in-game.
13
Questions & Tutorials / Re: THUG2 CAS Flash Glitch Discussion
« Last post by Challenger on August 30, 2025, 11:54:23 pm »
Pretty sure nobody is reading this thread at this point, but a very interesting development I made tonight:

I modified a THAW CAS and loaded it in the game. Unfortunately Neversoft has clamped the values to a maximum of 0x5A and 0x4B. I verified this by changing the values, updating the checksum, importing the save file, loading THAW, saving the file in THAW, and re-exporting it again to view in a hex editor. So in short, Neversoft took note of this in THUG2 and didn't want a bunch of flashy messes when people were playing online in THAW.

I saw PCSX2 got some major updates recently, and decided I would pick up this "cold case" and blow off the dust. What I concluded nearly 6 years ago is incorrect. The false premise that lead me to this conclusion is I thought Neversoft clamped the maximum saturation and value variables for the colors when saving and loading a skater file in THAW. If I inject hex values 0x65 and 0x56 for saturation and value for any skater clothing or accessory, I'm actually not sure why the flash glitch didn't work in THAW. I'm guessing I was just editing the wrong object parameters. Neversoft either didn't know about the glitch, knew about it and didn't patch it out, or simply couldn't due to time constraints before release. It's also likely they were aware of it but couldn't find the underlying cause.

That doesn't mean the effect itself isn't achievable, if someone would be so kind as to write an infinite colors Gameshark code for THAW I would be able to say for sure if it's possible at all or not.

This was right under my nose and I just didn't find the correct thread. A bunch of Gameshark codes for THAW were actually here, including the crucial CAS infinite saturation and value codes:

http://www.thps-mods.com/forum/viewtopic.php?t=2936

Of course, that site is down now. By some miracle, Brave Search still showed that thread in a search result. It's frustrating how difficult it is to preserve this kind of information in 2025. Anyway, someone was kind enough to archive this thread in the Wayback Machine. One single copy from 2022:

https://web.archive.org/web/20220924080012/http://www.thps-mods.com/forum/viewtopic.php?t=2936

The THAW codes for what I was looking for:

Inf. Saturation Scales:
20D0CD54 00000000
20D0CD68 00000000

Inf. Value Scales:
20D0CD7C 00000000
20D0CD90 00000000

If we find this effect is possible in THAW that would be pretty amazing.

Ladies and gentlemen, it is possible. CAS flash works in THAW, and the glitch is persistent across CAS save files. More to come in a new thread with lots of screenshots:

https://thpsx.com/forums/index.php?topic=1752.msg9247
14
General THPS(X) / Re: [THPS3] PARTYMOD
« Last post by TuF on March 15, 2025, 10:28:32 am »
I recently found out about your party mods through Reddit and I'm pretty hyped since THPS3 and 4 didn't allow me to set the controls exactly like they were on PS2 (buttons couldn't be mapped twice for example like for reverts and spine transfers). I wanted to replay those last year on my laptop on my breaks at work but this was a major turn-off. So within a discussion on Reddit about this he would let me know.

By reading the GitHub description, it says the mod is made for the English version. Not that I have any problems with English but I'm totally nostalgia driven and I wanted to replay both games in German (THPS3 even had a German dub). I guess it will fail installing it over the German versions so my question is: Is there any chance this will work after maybe swapping out audio files and those containing text after patching? Or will there be a patch for different versions someday maybe? Anyway, thank you so much for these major improvement mods.

Best,
TuF
15
General THPS(X) / Tony Hawk's Underground GBA Patch
« Last post by RainbowDash321 on January 24, 2025, 01:35:57 pm »
I pretty much finished working on this patch. I did started look into this game back in late 2010s but I gave up. Thankfully I still kept the address and values text document I wrote years ago. I had planned trying to figure it out fixing this rom at the time.

Tony Hawk's Underground was released on GBA by Vicarious Visions and the most noticeable is that it's impossible to 100% legitimately due to broken codes by developers. This issue was never fixed in Tony Hawk's Underground / Kelly Slater's Pro Surfer double pack either. This patch aims to fix those problems so you can actually 100% this game. Unlike any other Tony Hawk GBA games, I removed the heath bar and area text names completely in Story Mode.

Oxygen Bar? gap: This gap is placed but for some reason it won't register because of Who Needs Oxygen? byte codes are affecting it. Now it works flawlessly.

Who Needs Oxygen? gap: This gap placement had problems. I adjust the coordinates and works fine.

South Lip gap: This gap is placed but wouldn't register because there's a byte code missing to activate it. I added the byte code back in the rom and works flawlessly. Hangar gaps check list order is fixed.

Buying Style gap: This gap does exist but the byte codes are messed up. I did got it work but only use the left ramp.

Puerto Uno gap: This gap does exist but the gap coordinates are off. I did adjust the gap coordinates and works flawlessly.

https://www.romhacking.net/hacks/8951/
16
Create-A- / Re: THPS Community Soundtrack Vol. 6 - OUT NOW!!!
« Last post by ShOscar on January 03, 2025, 12:11:20 am »
The soundtrack is out now! ENJOY!!! 💿🔥🤘
17
Whatever / I admitted to everything I have done
« Last post by boxMAN29 on December 30, 2024, 03:12:10 pm »
I'm back, I'm truly sorry for everything I have done, I have owned up, I need you guys to watch this video of mine.

https://youtu.be/F5qhpePgVn0?si=aheX1eVLCxq0jjXa

(I truly and deeply regret getting THUG Pro and it would be best for me to stay away from any moddable Tony Hawk game, I am also not even sure I'll reinstall THUG Pro bc of what I did when I had it, still thinking though)
18
Create-A- / Re: THPS Community Soundtrack Vol. 6 - REQUESTS CLOSED, OUT ON DEC 31!
« Last post by ShOscar on December 23, 2024, 08:16:53 pm »
The form is now closed. Thanks to everyone who participated! We got a whopping 39 requests totaling over 190 songs! You know what that means? It's gonna be another DOUBLE SOUNDTRACK, BABYYYY!!! Fuck yeah! Haven't had one of these since Vol. 3 back in 2020. The THUGPro version will be split into two 80-song playlists while the reTHAWed version will be one 160-song playlist. All from unique artists, too! You'll be hearing this shit soon...
19
Create-A- / Re: THPS Community Soundtrack Vol. 6 - ONE WEEK LEFT TO SUBMIT RESPONSES!
« Last post by ShOscar on December 22, 2024, 01:52:27 am »
Hello everyone! This is to inform you that the request form for THPS Community Soundtrack Vol. 6 closes on Monday! If you havent submitted your requests already, please do so! I'm at 33 responses so far, and I just need 2 of 3 more responses and that will be enough for a double soundtrack...
20
Create-A- / Re: THPS Community Soundtrack Vol. 6 - ONE WEEK LEFT TO SUBMIT RESPONSES!
« Last post by ShOscar on December 15, 2024, 11:12:49 am »
Hello everyone!

So far, we are at a whopping 30 responses! Totaling at over 140 songs! Although this is the case, I still want the requests to keep coming. If we get to about 35 responses, we might just have another double soundtrack on our hands! That means two 80-song soundtracks totaling 160 songs!! The form will remain open for one more week. Until then, keep the requests coming!