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Custom Level Tools

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sk8ace Offline

February 10, 2017, 04:46:19 PM
Hero Member Posts: 643 Karma: 92
I'll try to keep this post updated with the latest versions.

http://www.sketchup.com/ (Optional but useful for importing objects)

https://www.blender.org/ (Mandatory for adding Verts, Rails, etc)

Blender Thug1/2/Pro Plugin V5 by asdf
https://mega.nz/#!REgziTgA!eOrMNSajpoOjhryuqdZ5Rx8cIMmWwGGNQ_EASD37bqc

Updated Blender Python Script by asdf
https://mega.nz/#!hc5iUIZS!0B5zsHHZEU2dRfa5iiGsmZ1UhXfJKv_OHNH9eFZmJBE

Thug Scale Reference file by Splinks
https://mega.nz/#!8AwXkICL!1F7J5VfAsy2KPU6HEa2FZT5kpOqzHS_bVAab-Q_Kz_M

Sample Instructions/Info text file by TomoAlien 
http://thpsx.com/thpsxCommUploads/customLevel/Instructions.txt (Include a version of this inside your level .ZIP file when sharing)

Video by Splinks


These programs have a fairly steep learning curve. You really have to put the time in to make good levels. If you have questions, I suggest you join the thpsX discord chat and ask there as you can talk to the creators of these custom level tools. https://discord.gg/crJrGcY Also worth joining just to check the Pins for the latest tool updates.

Thanks to asdf, Splinks, ThugPro Devs and everyone else that helped make this possible!
« Last Edit: May 13, 2017, 12:08:16 AM by sk8ace »

Re: Custom Level Tools

Reply 1 March 23, 2017, 04:20:07 AM
Is there by chance a way to open a PRX file in blender? to get a better feel for being able to make levels, I want to see how the developers pulled off... say Vancouver? Is there anyway to get this level to load in Blender so I can see everything they did to pull this off? I just want to see what type of hell they had to go through just to create 1 level. That way I can get comfortable in creating a level myself by knowing what to expect. And knowing what twists and turns lie ahead of me. That way I am better prepared. Any chance someone could do such a feat?
[]OH NO IT'S![]
[]Black Magic[]

Re: Custom Level Tools

Reply 2 March 23, 2017, 09:03:42 AM
Spyro 3 <3

  • sk8ace

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Re: Custom Level Tools

Reply 3 March 23, 2017, 02:35:52 PM
You have to extract the col and scn files from the prx and then import those into blender. I don't think that's a good idea to learn though. There are so many extra things in the regular levels that we can't do yet. It's way more confusing than it needs to be. Joining our Discord/Mapping channel will teach you everything.

Re: Custom Level Tools

Reply 4 March 28, 2017, 10:00:43 AM
how do i export it to replace burnside? it give me too many options.

how do i pick up object and move them? export is not working.
« Last Edit: March 28, 2017, 02:26:39 PM by skatefilter5 »
Too bad, Joseph Lo isn't gonna win this round but Garvy Du wins this time.

YouTube Channel:
https://www.youtube.com/channel/UCTaPrVgeHlMq_dci_Nu74Hg

Gallary:
http://skatefilter5.deviantart.com/gallery/

  • sk8ace

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  • Posts: 643
  • Karma: 92

Re: Custom Level Tools

Reply 5 March 28, 2017, 02:37:34 PM
You are going to have to watch and learn about blender before trying to do anything with making levels. It's no where near as simple as it is to make CAPs and CAS.

When you export you have to use the name of the level you are replacing. Burnside is "burn"

Re: Custom Level Tools

Reply 6 March 28, 2017, 03:52:00 PM
i try naming "burn" and it give me an error still.
Too bad, Joseph Lo isn't gonna win this round but Garvy Du wins this time.

YouTube Channel:
https://www.youtube.com/channel/UCTaPrVgeHlMq_dci_Nu74Hg

Gallary:
http://skatefilter5.deviantart.com/gallery/

  • sk8ace

  • Admin

  • Posts: 643
  • Karma: 92

Re: Custom Level Tools

Reply 7 May 13, 2017, 12:07:56 AM
Links are updated with the latest files as of 5-13-17.


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