UPDATE (Version 5.0) (1-10-18):
- The whole map has been improved with many bug fixes and changes.
- Added compatibility for the UG+ mod for THUG1 PC.
- Added & fixed a bit more vertex colors to make the map look a bit better.
- Added the original shadows from Sunshine.
- Added some envmaps on some objects.
- Added the original skybox from Sunshine.
- Added some more original level objects from Sunshine.
- Added a Yoshi ped where the Yoshi egg in Sunshine originally was.
- Added a secret room that I made inside of one of the buildings. Go through one of the doors in a certain building to go inside. Has a few easter egg Mario objects in there.
- The Corona Mountain area has been re-done and includes it's original vertex coloring from Sunshine. (The CAP objects that I originally placed are also still there and they are no longer extremely dark.)
- Fixed a few texture issues (like the fountain near the P1 spawn & part of the lighthouse having the shine gate's texture).
- Fixed some collision bugs & made some things non-solid to stop grinding from getting interrupted.
- Fixed some (not all) z-fighting/flickering textures.
- Removed some unneeded & random weird rail nodes.
UPDATE (Version 4.0) (4-2-17):
- Added the interior of Corona Mountain & the final boss room. (There are objects from Create-A-Park inside Corona Mountain to make it more skateable.)
- Fixed missing and incorrect textures. (Things should look a bit more closer to what they look like in Sunshine.)
- Fixed Delfino Airstrip being invisible.
- Misc. collision fixes.
- Some textures by the fountain near the P1 spawn & part of the lighthouse has the shine gate texture. It will be fixed if I ever find out how to fix it.
UPDATE (Version 3.0) (3-25-17):
- Fixed the dark lighting issue.
- Fixed collision holes in the pier.
- Certain areas of the water OOB will now bring you to different restarts.
- Removed random rails in the scenery.
- Removed untextured objects under the water.
- Misc. collision fixes.
UPDATE (Version 2.0) (2-19-17):
- Added some Natas Nodes. (Mainly on the pointy parts of the rooftops.)
- Added KOTH crown restart. (King of the Hill is now playable on this map.)
- Added more multiplayer restarts.
- Added a few more Rail Nodes.
- Added a Ladder Node on one of the towers. (You can climb the tower that's left of the P1 spawn like a ladder now.)
- Made the water more transparent. (You may see some untextured objects under some parts of the water, I have no idea how to get rid of them right now.)
- Fixed/Changed some terrain sounds.
- TRIED to fix SOME collision bugs.
- The level is a bit more darker compared to the 1st release. This should hopefully be fixed sometime in the future.
1st Release (Version 1.0) (2-11-17)