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Messages - thedodeman

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106
General THPS(X) / Re: My heart is happy
« on: December 06, 2017, 10:46:53 am »
Welcome back! The community is still alive and well. THUGPro being one of the driving factors. Enjoy!

107
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: December 04, 2017, 10:47:21 am »
One week left! Would love to see a few more people submit entries. Doesn't matter if you've ever built a CAP before or not- have some fun with this and get playing!

108
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 29, 2017, 03:50:14 pm »
Uploaded mine
Nice! Will look forward to checking it out.

109
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 29, 2017, 10:43:26 am »
I'll see what I can put together, I like the theme you chose. Lots of room for something open ended!
Sweet! I actually didn't choose the theme, it was chosen by Fl1p: the winner of CAP Contest #3. That's one of the perks of winning: you get to choose the next theme.

110
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 29, 2017, 10:42:24 am »
Me and a Friend might join in but i never worked with cap lol
You'll do great! Try it out and I bet you find you'll enjoy it.

111
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 28, 2017, 01:07:35 pm »
I might submit something for this. I'm horrible at create a park though so you'll know my one when you see it lol
You might surprise yourself! The editor is easy to use once you get used to it- just a matter of using your creativity to build something cool. I've built CAPs for many many years and don't always come up with a great idea the first time, but after refinement I'm able to get something halfway decent more times than not.
Hope to see you submit something!

112
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 28, 2017, 10:37:31 am »
im down to judge if there is still a slot open!
Thanks for the offer Biz- will let you know. Have a couple of people interested, will keep you posted!

113
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 28, 2017, 10:35:53 am »
Only 2 weeks? I'll see what I can do! No promises though.
We felt 2 weeks was enough time to build a proper CAP. When picking a deadline I tried to look at the past contests and it looks like contest #3 only ran for one week. Started on 11/11/16 and the deadline was 11/18/16. So this one gives a full extra week!

114
Contests & Tournaments / Re: CAP Contest #4: Deadline 12-11-17
« on: November 27, 2017, 09:04:48 pm »
We could use a 5th judge as odd numbers are always better. If you're interested in judging please let me know!

EDIT: quazz is confirmed as our 5th judge. Thanks to everyone for your interest in judging!

115
Contests & Tournaments / CAP Contest #4: Deadline 12-11-17 **Completed**
« on: November 27, 2017, 08:51:48 pm »
Welcome to the Fourth ThugPro Create-A-Park contest!

This contest is 100% for fun- the idea is for people to have an outlet for their creativity and have some fun doing it!
Please note: this is NOT a Custom Level contest. Entries MUST be created using the standard THUGPro Create-A-Park editor.

Rules:
1. One Park submission per user.
2. Submissions need to be uploaded by midnight on the deadline to be entered in the contest.
3. Park must have a minimum: 5 gaps and 3 goals.
4. Park must have 4 CTF flag placements to properly play Capture the Flag.
5. Park must have 1 KOTH Crown placement to properly play KOTH.
6. Must use this object at least four times (4x): the 'Bush Mid' Ground Piece



*Contest #4 Guidelines*

Theme: "Wild" "Desert, lost island, ancient ruins, anything where wilderness took over. Think: Indiana Jones meets THPS"



Judging Categories:
Look/Design       0-10 points
Playability/Flow   0-10 points
Theme Accuracy 0-10 points
Gaps/Goals        0-10 points
Overall         

Judges: thedodeman, Sattan, Tyler, Krad, quazz

Judging may be live streamed depending on schedules.

Contest is closed: winner to be announced soon!

116
Contests & Tournaments / Re: CAP Contests
« on: November 21, 2017, 07:13:47 pm »
Well 3 is better than two. Let me see what I can craft up here over the holiday. I'll announce the rules then next week!

117
Contests & Tournaments / Re: CAP Contests
« on: November 20, 2017, 09:01:18 pm »
I don't see too much interest on this. Are people mostly interested in making custom levels these days rather than CAPs?

118
Session / Session Demo
« on: November 11, 2017, 12:52:11 am »
Anyone else try this out? My quick review is: looks great, has good trick animations, lots of potential, but the controls are SUPER hard to get used to. Years of TH muscle memory may have wrecked how I like to play skateboarding games. I was able to transition to Skate easily enough, but Session's controls are WAY different than anything else. I think the concepts for the controls are cool, but just so very different than anything from the TH series. And yes, as has been asked by many in Reddit on the topic: I do skateboard IRL so I get the whole "it just feels like real life skateboarding"- but that doesn't necessarily make it fun to play imo.
Your thoughts?

119
Contests & Tournaments / CAP Contests
« on: November 09, 2017, 07:26:22 pm »
Question: with all of the custom level building and modding stuff going on right now does anyone have any interest in another CAP Building Contest? Is anyone still building CAPs these days? Have a couple of good ideas for some contest concepts but want to check level of interest first.

120
Whatever / Re: Anyone still thinking of that possible new tony hawk game?
« on: November 09, 2017, 06:01:36 pm »
Tony Hawk VR seems to be a thing. Dunno how I missed this info when it first came out.
https://uploadvr.com/tony-hawk-vr/

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