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Messages - Zodiac

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1
Whatever / Re: THUG Pro offline installer?
« on: June 22, 2019, 12:44:30 PM »
Thanks, bro :3

2
Whatever / THUG Pro offline installer?
« on: June 17, 2019, 08:27:48 PM »
I'm unable to install/update thug pro as my stupid government keeps blocking everything (trying to block Telegram messenger ;D). Not so long ago, I could just use VPN and go, but now it doesn't help either. Would be nice to have an offline installer or at least a zipped version of thug pro folder, that is always up to date. Cheers <3

3
Create-A- / Re: *character request*
« on: April 05, 2019, 02:28:19 PM »
Granny? :D
 :

4
Thank you! ;D

5
THUG Pro Launcher keeps asking me to install DirectX, regardless I've installed it at the first request. This bug appears to happen on windows 10 only (at least for me). I've tried compatibility mode, running with the admin rights, but no luck. Any solution?

6
Questions & Tutorials / How do i change my board model instantly?
« on: July 12, 2018, 03:27:45 AM »
Hi, I've started creating a level, that will allow us to ride story mode vehicles in THUG Pro. The only thing I still can't figure out is how to change board to vehicle model. Any suggestions?
One more thing I'm curious about is level startup scripting - I want all the necessary animations and sounds load alongside with level (this will also prevent crashes ppl that haven't loaded those animations yet).

UPD: problem solved, I had to specify skater id.

7
Questions & Tutorials / Re: adding custom levels
« on: July 02, 2018, 02:28:19 AM »
seems every time I try to play the custom level the game immediately crashes
I had the same issue. Try playing offline and rename .prx files from "burn" to something like "custlvl" or whatever u want. Also, don't edit json file, it should be
Code: [Select]
{
"level_name": "custlvl",
"scene_name": "burn",
"creator_name": "Unknown",
"level_qb": "levels\\burn\\burn.qb",
"level_scripts_qb": "levels\\burn\\burn_scripts.qb",
"level_sfx_qb": "levels\\burn\\burn_sfx.qb",
"level_thugpro_qb": "levels\\burn\\burn_thugpro.qb",
"level_pre": "custlvl_scripts.pre",
"level_scnpre": "custlvlscn.pre",
"level_colpre": "custlvlcol.pre",
"ambient_rgba": [127, 127, 127, 63],
"light0_rgba": [127, 127, 127, 63],
"light1_rgba": [127, 127, 127, 63],
"light0_position": [0.0, 0.0],
"light1_position": [0.0, 0.0],
"FLAG_OFFLINE": false,
"FLAG_INDOOR": true,
"FLAG_NOSUN": true,
"FLAG_DEFAULT_SKY": true,
"FLAG_ENABLE_WALLRIDE_HACK": true,
"FLAG_DISABLE_BACKFACE_HACK": false,
"FLAG_MODELS_IN_SCRIPT_PRX": false,
"FLAG_DISABLE_GOALEDITOR": false,
"FLAG_DISABLE_GOALATTACK": false,
"FLAG_NO_PRX": false,
}

ALSO! If you made a level by yourself, you should name it "burn" in blender at export. You can rename it later.

8
Questions & Tutorials / Re: adding custom levels
« on: July 01, 2018, 09:46:39 AM »
So this works perfectly in freeskate, but I get an error if I try to use any custom levels online. Any suggestions?
I think some levels are just not designed for multiplayer. But i can be mistaken...

9
Questions & Tutorials / Re: adding custom levels
« on: June 30, 2018, 07:30:39 PM »
Hi. I've done everything you guys wrote above and I have a custom level in the list, but as soon as I start it, game crashes. I've tried some different levels with no luck. :(

upd. some attempts later, I got it working. I don't know what caused game crash (maybe .json encoding?) but problem is solved now, lol.

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