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Topics - Skater1014

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Create-A- / THUGPro Trainyards (from Dave Mirra Freestyle BMX 2)
« on: October 16, 2018, 07:10:48 PM »
Download available on the community uploads.
 Video Description:
Another Dave Mirra level is now in THUGPro, Trainyards from the Gamecube version of Dave Mirra Freestyle BMX 2, enjoy.

Create-A- / THUGPro Woodward Camp (from Dave Mirra Freestyle BMX 2)
« on: September 25, 2018, 02:09:10 AM »
Download available on the community uploads.
 Video Description:
After lots of tedious and time-consuming work, I have finally ported over a Dave Mirra level to THUGPro, Woodward Camp from the Gamecube version of Dave Mirra Freestyle BMX 2, enjoy.

Is anyone else having this issue?
I've talked about this in a few places but never really made a thread here about it until now.

Basically what happens is my game will instantly crash when trying to host (both LAN and Openspy) on levels that have no TOD options in the level options menu/indoor flag on them (such as Foundry, Andy's Room, Warehouse, etc.).
For the levels that do load while trying to host, the game will instantly crash if I change the TOD to anything other than day.

Everything TOD & level-related is 100% stable with no issues whatsoever in offline freeskate & while joining a server, only happens while hosting, the indoor levels crashing on load while hosting issue started happening to me ever since ver.

Create-A- / THUGPRO Moray Towers (from Splatoon 2)
« on: July 22, 2018, 11:43:03 PM »
Download available on the community uploads.
 Video Description:
I ported Moray Towers from Splatoon 2 over to THUGPRO.
Been wanting a Splatoon map in TH for a while now and had no luck finding any until I found out that Ninja Ripper happened to work with Gmod.

General THPS(X) / (THUG2 Remix) PPSSPP Crash Fix
« on: June 09, 2018, 02:13:45 PM »
This cheat code found here fixes the random crashes that happens in THUG2 Remix on PPSSPP.

Code: [Select]
_C1 JIT refresh
//To be safe best set cheat refresh rate to or close to single digit value,
//this cheat doesn't do anything aside from checking some code which game modifies on it's own
//read code type refreshes JIT which avoids crashes just like that:]
_L 0xE0000000 0x00065690
_L 0xE0000000 0x00065600
_L 0xE0000000 0x00065604
_L 0xE0000000 0x00065608
_L 0xE0000000 0x0006560C
_L 0xE0000000 0x00065610
_L 0xE0000000 0x00065614
_L 0xE0000000 0x00065618
_L 0xE0000000 0x0006561C
_L 0xE0000000 0x00065620
_L 0xE0000000 0x00065624
_L 0xE0000000 0x00065628
_L 0xE0000000 0x0006562C
_L 0xE0000000 0x00065630
_L 0xE0000000 0x00065634
_L 0xE0000000 0x00065638
_L 0xE0000000 0x0006563C
_L 0xE0000000 0x00065640
_L 0xE0000000 0x00065644

Create-A- / [UG+ & THUGPRO] Beginner Stages (from Super Monkey Ball)
« on: April 05, 2018, 03:38:08 PM »
After holding off on this map port for about a year due to scripting errors & stuff I finally released it, it's still not 100% perfect however it's still pretty good overall as it's the best I could do atm.
It's the beginner stages from Super Monkey Ball (excluding the bonus stages as The Models Resource didn't have them ripped) converted for both THUGPRO and the UG+ mod for THUG1.
Download available on the community uploads.

Create-A- / [UG+ & THUGPRO] Rampage Skatepark (from BMX XXX)
« on: February 12, 2018, 04:04:02 PM »
Download available on the Community Uploads.

Changelog: show
UPDATE (Version 2.1) (7-16-18):
- Fixed a crash/error message in the THUGPro version of the map that happened when you touched the lights.

UPDATE (Version 2.0) (7-13-18):
- Added full support for THUGPro version, available online again!
- Added fixed versions of the broken ped models. (THUGPro version only, peds are normally fine in UG+ version.)
- Added a ped sitting on the bench. (THUGPro Version Only)
- Added a rail node on stairs by the shop entrance.
- Added a rail node on the wood under the window where the judges are.
- Added an OOB plane/trigger under the level in an attempt to stop random unintended bounces in the level.
- Added lights.
- Compleely re-done level lighting by hand.
- Fixed dark lighting. (UG+ version only, bug wasn't present in THUGPro version.)
- Fixed some bugs with Graffiti.
- Removed the skybox since it's an indoor level. (THUGPro version only, UG+ version skybox already removed since V1.)
- Removed the breakable glass by the shop while online, also now respawns after 30 secs of being shattered, construction workers appear upon shattering. (THUGPro Version Only)
- Misc. rail node fixes/optimizations, no more rails kicking you off of them.
- Misc. scene/level model improvements.
- Misc. texture fixes & improvements.
- Misc. collision fixes & improvements.
Thanks to:
   For helping me figure out the dark grungemaps on the floor which also led me to start updating the map to V2.

   For the fixed NY skater ped model (seen behind the shop counter in the THUGPro version of the level).

   For helping me figure out a small issue/mess-up I had with giving peds specific animations in the THUGPro version of the level.

1st Release (Version 1.0) (2-12-18)

 Video (old & outdated):
I ported Rampage Skatepark from the Gamecube version of BMX XXX over to THUGPRO & UG+ using a Blender plugin (originally made by asdf_ & fixed up by KSK, however, at the time of this video being posted only the latest version from asdf_ is publicly available at the moment).
Credit goes to Acclaim & Z-Axis for the level.

Create-A- / [UG+ & THUGPRO] City Escape (from Sonic Adventure 2)
« on: December 15, 2017, 03:39:17 PM »
Download available on the community uploads.

Changelog: show
UPDATE (Version 2.1) (5-4-18):
- Added THUGPro version of the level & is no longer a Mega link (should be the exact same as the UG+ version, no need to redownload if you only want the UG+ version as I changed nothing).

UPDATE (Version 2.0) (3-4-18):
- Most taxis are now bouncy objects, credit goes to UG+ dev KSK for figuring out how to make them bouncy. (They'll reset after a few seconds so you won't have bouncing cars all over the place.)
- You can now acid drop at the top of the sloped streets.
- Parts of the level now properly get hidden.
- Added text to the teleport at the end.
- Added peds at the end. (Custom model rigged by me.)
- Added a few more taxis.
- Fixed some textures being only single-sided.
- Tweaked the superspeed so that it adds to your current speed instead of setting it to a static one. Also pushed them up a bit so they can flow correctly with the acid drops.
- Few misc fixes.

1st Release (Version 1.0) (12-15-17)

 Video Description:
I ported City Escape from Sonic Adventure 2 to UG+ & THUGPRO with the thug tools Blender plugin (originally made by asdf_ and fixed up by KSK).
I spent lots of time on this map and had to fix up lots of stuff in it.
(Also I have no idea why the quality on this vid's so bad, I recorded with the same settings that I always record at.)

Create-A- / THUGPRO Ricco Harbor (from Super Mario Sunshine)
« on: October 16, 2017, 10:04:56 PM »
 Video Description:
I ported Ricco Harbor from Super Mario Sunshine over to THUGPRO using a Blender plugin (originally made by asdf_ & fixed up by KSK, however, at the time of this video being posted only the latest version from asdf_ is publicly available at the moment).
Out of all of the Mario Sunshine maps I've done, it seems like I've worked on this one the hardest. Some original level objects from Sunshine (including the original skybox) are in the map.

Credit goes to Nintendo obviously for the level and also the music used in this vid.

Create-A- / THUGPRO Berlin Gap Glitch
« on: August 04, 2017, 01:28:32 AM »
 Video Description:
Found a gap glitch in Berlin that could possibly be abused online if done by the wrong person. (I was able to get around 30 mil by just manualing and jumping there at one point.)
Not sure if anybody else knows about this glitch.
EDIT: Found out that this glitch isn't possible to do online so it should be safe.

Create-A- / THUG2/THUGPRO Rollerblader Walking Anims
« on: August 03, 2017, 09:41:05 PM »
I was having fun replacing animations and thought of replacing most of the off-board animations with the Boston rollerblader ped's anims.

(The Kickflip Backflip shown in the gif is replaced with Headkick Backflip since it's a faster flip.)

Create-A- / THUGPRO Cruise Ship Captain Bug
« on: August 01, 2017, 08:19:25 PM »
 Video Description:
I've known about this little audio bug since the THPS3 update was a thing. Just made a vid of it.

Create-A- / THUGPRO Trippy Land (Original Custom Level by Me)
« on: July 06, 2017, 07:35:49 PM »
 Video Description:
I actually did an original custom level for once.
It's not the greatest thing in the world and can actually mess with your eyes.

Create-A- / THUGPRO 3DS Piranha Plant Slide (from Mario Kart 8)
« on: June 18, 2017, 03:29:27 PM »
 Video Description:
I ported the MK8 version of 3DS Piranha Plant Slide over to THUGPRO using asdf_'s Blender plugin.

Create-A- / THUGPRO Pianta Village (from Super Mario Sunshine)
« on: June 18, 2017, 03:29:04 PM »
Download available on the Community Uploads/Online Vault.

Changelog: show
UPDATE (Version 3.0) (8-16-18):
- Added full support for the THUGPro version custom level system, available online again!
- Fixed broken TOD objects & lights, updated them to the new TOD system introduced in
- Added more CAP objects in some spots.
- The main OOB script now plays the original death sound from Sunshine as well as custom text.
- Fixed some incorrect terrain sounds in certain areas.
- Fixed some incorrect collision in certain areas.
- Added a script on the sign that displays the level credits when tagged.

UPDATE (Version 2.0) (3-25-18):
- The whole map port has been completely re-done from the ground up. (Now has original vertex coloring, skyboxes, collision, & most map objects from Sunshine, day & night versions via TOD toggle in level options, & more.)
- Removed the ability to explore the scenery. (You can still skate around Corona Mountain (the volcano) via a hidden portal, may not work correctly online.)
- The height limit has been raised in order to make this map more playable with less collision issues, boostplant as high as you want!
- Rails flow much more smoothly and should no longer randomly knock you off.
- Placed various CAP pieces around the level to make it more skateable.

1st Release (Version 1.0) (6-18-17)

 Video (old & outdated):
 Video Description:
I ported Pianta Village from Super Mario Sunshine over to THUGPRO using asdf_'s Blender plugin.

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