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Messages - Soaring Wings

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1
Create-A- / Re: THUGPRO Titanic Map
« on: April 18, 2017, 10:50:56 AM »
Reminds me of the old Roblox Titanic.

2
General THPS(X) / Re: -redacted (Krad)
« on: March 31, 2017, 05:12:28 PM »
bump

3
General THPS(X) / -redacted (Krad)
« on: March 31, 2017, 04:25:52 PM »
-redacted (Krad)

4
Whatever / Re: Xenon 135 Poisoning
« on: March 26, 2017, 06:29:04 PM »
Under appropriate operating conditions, the neutrons given off by fission reactions can "breed" more fuel from otherwise non-fissionable isotopes. The most common breeding reaction is that of plutonium-239 from non-fissionable uranium-238. The term "fast breeder" refers to the types of configurations which can actually produce more fissionable fuel than they use, such as the LMFBR. This scenario is possible because the non-fissionable uranium-238 is 140 times more abundant than the fissionable U-235 and can be efficiently converted into Pu-239 by the neutrons from a fission chain reaction.

5
General THPS(X) / Re: Dear Fayte
« on: March 26, 2017, 02:03:23 PM »
I think I played with this guy before. I always got annoyed that he would take for ever on his 6 gorrilion point combo. But it is a shame that someone of his talent is gone. Rest in Peace.

6
Whatever / Re: Story behind your Username
« on: March 21, 2017, 05:38:34 PM »
[]Black Magic[]

someone decided to host a room that supported the KKK, and the person who was in the room called himself "White Power."

The thought that the needs to be KKK server because they think so highly of them selves over every other player is pretty funny. You should of gotten your friends together to do raids on that server and troll the fuck out of that server.

7
Whatever / Re: Xenon 135 Poisoning
« on: March 20, 2017, 07:14:57 PM »
>To my knowledge, we have no nuclear physicists here. How are we supposed to have a legitimate conversation about this?

Im sure there is at least one nuclear physicist here.

8
Whatever / Re: Xenon 135 Poisoning
« on: March 20, 2017, 04:00:53 PM »
Why do you post stuff like this? We are a gaming forum.

The forum name is "What Ever". So I thought it was appropriate to talk about Xenon 135 Poisoning.

9
Whatever / Xenon 135 Poisoning
« on: March 20, 2017, 12:12:03 PM »
A major contribution to the sequence of events leading to the Chernobyl nuclear disaster was the failure to anticipate the effect of "xenon poisoning" on the rate of the nuclear fission reaction in the Chernobyl nuclear reactor.


Neutron absorption is the main activity which controls the rate of nuclear fission in a reactor - the 235U absorbs thermal neutrons in order to fission, and produces other neutrons in the process to trigger other fissions in the chain reaction. To control the chain reaction, neutron absorbers in the control rods limit the rate of reaction, and the moderator (graphite in the case of Chernobyl) slows down the fast neutrons to enable the reaction to be sustained. It is a delicate balancing act requiring detailed knowledge and careful control.

One of the extraordinary sequences in the operation of a fission reaction is that of the production of iodine-135 as a fission product and its subsequent decay into xenon-135. Iodine-135 is a rather common fission product, reportedly amounting to up to 6% of the fission products. It has a rather small probability for absorbing a neutron, so it is not in itself a significant factor in the reaction rate control. But it has a half-life of about 6.7 hours and decays into xenon-135 (half-life 9.2 hours). The xenon-135 has a very large cross-section for neutron absorption, about 3 million barns under reactor conditions! This compares to 400-600 barns for the uranium fission event.

In the normal operation of a nuclear reactor, the presence of the xenon-135 is dealt with in the balancing of the reaction rate. Iodine-135 is produced, decays into xenon-135 which absorbs neutrons and is therby "burned away" in the established balance of the operating conditions. There is an equilibrium concentration of both iodine-135 and xenon-135. But when the power level was drastically lowered at the Chernobyl reactor, the xenon-135 concentration began to increase because the parent iodine-135 was near full-power equilibrium concentration to produce it and the neutron flux necessary to "burn it away" was not present. It would eventually peak and decrease, but with a 9.2 hour half-life, that decrease would come too late!

When the persons conducting the tests on the Chernobyl reactor tried to increase the power at some point in their tests, it would not respond. They apparently did not have the understanding that the failure to increase was due to the absorption of neutrons by the xenon, so they completely removed the control rods to force the increase. The increased power then burned away the xenon and also caused voids in the cooling water, both of which rapidly increased the reaction rate, driving it out of control.

The "xenon poisoning" of the reaction rate had been known for many years, having been dealt with in the original plutonium production reactors at Hanford, Washington. In fact, it was dealt with in the original Manhattan Project where it presented itself as a dilemma - the researchers expected a given configuration to maintain a chain reaction and it failed to do so. They found that they had to increase the fuel concentration to overcome the xenon poisoning. So the phenomenon had been dealt with from the earliest days of our experience with nuclear fission, and should have been known by anyone who was in control of a nuclear reactor.

10
Whatever / How do I do a mctwist over a helicopter
« on: March 20, 2017, 12:09:44 PM »
I dont know how

11
Create-A- / Re: Tyler's Custom Characters
« on: March 20, 2017, 11:19:24 AM »
SNAKE! SNAKE! SNNNNNNNNNNNNNNNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE!

12
Whatever / Re: ㅤㅤㅤㅤㅤㅤㅤㅤㅤ
« on: March 01, 2017, 01:33:54 PM »

14
General THPS(X) / Re: Tony Hawk's American Wasteland Timelapse
« on: February 24, 2017, 12:20:40 PM »
Your skater needs to stop taking meth.

15
Community Contests / Theme Park Contest [Results]
« on: February 20, 2017, 01:59:18 AM »
I wanted to host a very unique Create-A-Park contest. Instead of making a skate-park, city, or factory the contestants have made a theme/roller-coaster park. The parks where not judged base on how skateable it is, rather the creativity of the rides, design of the park, and how closely the the park follows the building codes set by the rules .



Rubric
 :
Park Scoring Criteria
Have at least two coasters in your park (5)
Have at least two alternative rides in your park. (5)
Have a specific theme to your park. (5)
Have a central decoration to your park. Gardens, Sculptures, Statues all work. (5)
Is the park's paths and zones designated in a logical way to get around to the attractions quickly. Does the park have an entrance/exit? (10)
Does the park have a mascott? (5)
Is the coaster design creative? (Unique layout, drops, inversions, helixes, ect) (10 + up to 5 for every additional coaster up to 4 total coasters. Max 20)
Is the alternative ride design creative? (10 + up to 5 for every additional alternative ride up to 4 total rides. Max 20)
Does the park have decor fitting to the theme. (Only counts for places where guests are intended: Paths, Queues, and the attractions them selves). (10)
Is the central piece use unique, and creative?, Is it placed at the entrance or center of the park? (5)
Does the mascott fit the theme of the park? (10)
Aside from thematic decor, is there any additional attention to detail? (Extra areas, ride booths, lines, ect)(10)

Max Score for your park is 110.

Park Penalties
Having a coaster that cuts player off at any point along the rail. Or having a bobsled fling a player off the ride without any input from the player. (-5)
Using just the Hawaiian Statue without any additions as your center piece. (-5)
Having a simple loop as your coaster. (-5)
Having your coaster come within 12 feet of the guest areas weather above or behind, unless fenced off. (-5)
Having any two or more rides bisect each other along there paths. (-5)
Having any coaster or bobsled be required to move using the players own power, no jumping on and off the rail to gain momentum. (Chainhills, launch stations, and ladders are exempt from this)(-5)

Special Scoring
Having your coaster have the most drops. (To qualify each drop must exceed 12 feet, and be followed by a minimum of 5 unit long straight away, or turn, or hill). (+5)
Longest Drop (To qualify the drop must be followed by a minimum of 5 unit long straight away, or turn, or hill)(+5)
Longest Track (+5)

Scoring
Your score will be the average of what the the judges state.

Judges Score is (Park Score Criteria + Special Park Properties - Park Penalties)

On the day of judging, I will make a video of your park and mascott and upload it to my youtube channel after all participating judges besides my self have sent me the scores.


What can be a coaster
All coasters should be built with the intention of having perfect rail enabled
Any kind of connected rail loop, breaks are allowed in the station and what ever method is used to get the train its power. (Launch Station, Chain/Boost Hill, Ladder)
You are free to decide how to get the coaster it's momentum. (Launch pads to olly, Starting at a high place, ect are all accepted, but you shouldn't have to jump on/off the rail/track to get its momentum
Down Hill Bobsled/Salom Track
Bobsleds are okay for players to gain momentum on there own power, but gravity or some launch system should give them a large chunk of there momentum
Bobsleds are allowed to have jumps with breaks in the track in them, as long as the jump is relatively easy to make.

What can be an alternative ride?
A Race Track. (Must be a circuit track)
A Free Fall Ride
A Target jump ride, kind of similar to that in Super Monkey Ball example:https://www.youtube.com/watch?v=HBEWTAbvp94
A Hedge Maze
Transportation Ride
Basically any attraction that is a ride or has some form of interaction

The Mascot
Your Mascot will be represented as a CAS that you make
Your Mascot should embody the general feel of your park

RESULTS
 :
Mars Fun Park
Have at least two coasters in your park: 5
Have at least two alternative rides in your park: 5
Have a specific theme to your park: 5
Have a central decoration to your park. Gardens, Sculptures, Statues all work: 5
Is the park's paths and zones designated in a logical way to get around to the attractions quickly. Does the park have an entrance/exit?: 10
Does the park have a mascott?: 5
Is the coaster design creative? (Unique layout, drops, inversions, helixes, ect) (10 + up to 5 for every additional coaster up to 4 total coasters. Max 20): 8
Is the alternative ride design creative? (10 + up to 5 for every additional alternative ride up to 4 total rides. Max 20) 10
Does the park have decor fitting to the theme. (Only counts for places where guests are intended: Paths, Queues, and the attractions them selves): 4
Is the central piece use unique, and creative?, Is it placed at the entrance or center of the park? 5
Does the mascott fit the theme of the park?: 10
Aside from thematic decor, is there any additional attention to detail? (Extra areas, ride booths, lines, ect):10
Having your coaster have the most drops. (To qualify each drop must exceed 12 feet, and be followed by a minimum of 5 unit long straight away, or turn, or hill).: 5 (Coaster 1 and Coaster 2) 2 Drops
Longest Track:5 (Coaster 1) 592 Feet

92PTS

THEME PARK
Have at least two coasters in your park: 3
Have at least two alternative rides in your park.: 1
Have a specific theme to your park.: 1
Have a central decoration to your park. Gardens, Sculptures, Statues all work.: 1
Is the park's paths and zones designated in a logical way to get around to the attractions quickly. Does the park have an entrance/exit?: 5
Does the park have a mascott?: 5

Is the coaster design creative? (Unique layout, drops, inversions, helixes, ect) (10 + up to 5 for every additional coaster up to 4 total coasters. Max 20): 7
Is the alternative ride design creative? (10 + up to 5 for every additional alternative ride up to 4 total rides. Max 20): 5
Does the park have decor fitting to the theme. (Only counts for places where guests are intended: Paths, Queues, and the attractions them selves).10
Is the central piece use unique, and creative?, Is it placed at the entrance or center of the park? (5) O
Does the mascott fit the theme of the park? (10) X
Aside from thematic decor, is there any additional attention to detail? (Extra areas, ride booths, lines, ect): 5
Having a coaster that cuts player off at any point along the rail. Or having a bobsled fling a player off the ride without any input from the player. (-5) X
Longest Drop (To qualify the drop must be followed by a minimum of 5 unit long straight away, or turn, or hill): 5 ~177 Feet

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