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Questions & Tutorials / Re: How do I fit the skater skeleton in blender to fit smaller character model?
« on: March 11, 2021, 03:05:08 am »
Yes, it is ideal that the model is as closely fitted to the skeleton as possible.
If the arms are going in the character's body, you could try scaling down the character's chest horizontally (go into edit mode, select every triangle weight-painted to the chest bone, press S,X on the keyboard, squish it) and scaling it back up in create-a-skater.
If the arms are going in the character's body, you could try scaling down the character's chest horizontally (go into edit mode, select every triangle weight-painted to the chest bone, press S,X on the keyboard, squish it) and scaling it back up in create-a-skater.