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Questions & Tutorials / Re: adding custom levels
« on: July 02, 2018, 09:26:17 am »If you're trying to use the new .json system with an older custom level and it throws an error online, it's because the original creator of the level needs to re-export the level and make a .json file compatible with it. There's name conflicts with Burnside (or whatever level it used to replace) in the level scripts which is why it doesn't work online.Would that be something that could possibly be fixed in a future update or is re-exporting everything the only option? I guess for now we can still just stick with replacing the Burnside files for online games.
So yeah the older custom levels can only be played offline unless the creator updates them to work with the new system.
I know personally all of my levels besides one of them are like that and the Blender plugin heavily changed since those levels were last exported so the level .blend files for each level would need to be edited to work with the new plugin in order to be re-exported correctly.