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Messages - Chuckiepk

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16
Contests & Tournaments / Re: CAP Contest #5 Winner!
« on: January 14, 2018, 10:09:12 pm »
Congrats to everyone who participated.  I can't wait for the next CAP contest!

To answer a few of the questions that were asked on the stream, my park was not re-purposed from an earlier time.  I made it just for this contest.  Like someone mentioned, my park was greatly inspired by the skate park portion of the Tampa level.  This is because Tampa was one of my favorite levels to play along with my brother and sister when we first got THUG 1 for PS2.  I agree that the level feels a little tight in the two buildings.  I had to reduce the space a little in order to make sure that the park meter didn't overfill and freeze the game.  I also wanted to keep the level from getting any larger because I was trying to make the background theme surrounding the park align with some of the objects used in the park.

17
Contests & Tournaments / Re: CAP Contest #5: Deadline 1-10-18
« on: January 04, 2018, 01:49:26 am »
I just submitted my entry as well. Good luck to everyone else.

18
General THPS(X) / Create-A-Park Billboard Texture Bug
« on: April 30, 2017, 09:26:31 am »
Hello THUG Pro Team,

I have been a huge fan of this mod since around the beginning of 2015.  The mode that I probably spend the most time on is the Create-A-Park mode.  Recently, when I began creating a new park, I noticed that the advertisement textures on a few of the billboard pieces looked liked they might have been mapped incorrectly to the objects.  You can see the bug I am referring to below.  It looks to me like there is somehow a smaller additional graphic pasted over the top of the correct original graphics.  I was just wondering if anyone else had this problem occur for them or if it was just me.  Anyways, love the work you have put into this mod so far and I can't wait to see what other new park pieces or other features for the rest of the game you guys come up with.


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