Wallrides and Activation Button
Wallrides in THPS5 were also done incorrectly. In THPS5, wallrides were automatically activated when you jumped at a wall while angling a bit into the wall. In earlier games, wallrides were activated by holding the Grind button while jumping at the wall. Automatic wallrides take away precise skater control. Precision is key in THPS games so I believe wallrides should only be activated when the player chooses to wallride (by holding Grind).
Side note: When you jump at a wall and are not holding Grind, your skater shouldn’t bail, it should just bump into the wall and slightly angle away from the wall when your skater gets back to ground.
Does this suggestion exist in THPS1/THPS2?