[UG+ & THUGPRO] Rampage Skatepark (from BMX XXX)

Offline Skater1014

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Download available on the Community Uploads.

Changelog: show
UPDATE (Version 2.1) (7-16-18):
- Fixed a crash/error message in the THUGPro version of the map that happened when you touched the lights.

UPDATE (Version 2.0) (7-13-18):
- Added full support for THUGPro version 0.6.0.0, available online again!
- Added fixed versions of the broken ped models. (THUGPro version only, peds are normally fine in UG+ version.)
- Added a ped sitting on the bench. (THUGPro Version Only)
- Added a rail node on stairs by the shop entrance.
- Added a rail node on the wood under the window where the judges are.
- Added an OOB plane/trigger under the level in an attempt to stop random unintended bounces in the level.
- Added lights.
- Compleely re-done level lighting by hand.
- Fixed dark lighting. (UG+ version only, bug wasn't present in THUGPro version.)
- Fixed some bugs with Graffiti.
- Removed the skybox since it's an indoor level. (THUGPro version only, UG+ version skybox already removed since V1.)
- Removed the breakable glass by the shop while online, also now respawns after 30 secs of being shattered, construction workers appear upon shattering. (THUGPro Version Only)
- Misc. rail node fixes/optimizations, no more rails kicking you off of them.
- Misc. scene/level model improvements.
- Misc. texture fixes & improvements.
- Misc. collision fixes & improvements.
Thanks to:
   Sattan
   For helping me figure out the dark grungemaps on the floor which also led me to start updating the map to V2.

   Letmynutzgo
   For the fixed NY skater ped model (seen behind the shop counter in the THUGPro version of the level).

   Biz
   For helping me figure out a small issue/mess-up I had with giving peds specific animations in the THUGPro version of the level.

1st Release (Version 1.0) (2-12-18)

 Video (old & outdated):
 Description:
I ported Rampage Skatepark from the Gamecube version of BMX XXX over to THUGPRO & UG+ using a Blender plugin (originally made by asdf_ & fixed up by KSK, however, at the time of this video being posted only the latest version from asdf_ is publicly available at the moment).
Credit goes to Acclaim & Z-Axis for the level.
« Last Edit: July 16, 2018, 03:42:56 PM by Skater1014 »


Offline Zeoalexo

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nice park overall, but i think something's wrong with my friend here


Offline Skater1014

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nice park overall, but i think something's wrong with my friend here
Thanks

Yeah, that ped problem's mentioned in the readme.
It's only like that in the THUGPRO version of the map and it will most likely be fixed soon.
(I actually already have 2 of those peds fixed but I might have to hold off on fixing the other ped & releasing the fixes until the next THUGPRO update comes out.)



Offline Skater1014

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UPDATE (Version 2.0) (7-13-18):
- Added full support for THUGPro version 0.6.0.0, available online again!
- Added fixed versions of the broken ped models. (THUGPro version only, peds are normally fine in UG+ version.)
- Added a ped sitting on the bench. (THUGPro Version Only)
- Added a rail node on stairs by the shop entrance.
- Added a rail node on the wood under the window where the judges are.
- Added an OOB plane/trigger under the level in an attempt to stop random unintended bounces in the level.
- Added lights.
- Compleely re-done level lighting by hand.
- Fixed dark lighting. (UG+ version only, bug wasn't present in THUGPro version.)
- Fixed some bugs with Graffiti.
- Removed the skybox since it's an indoor level. (THUGPro version only, UG+ version skybox already removed since V1.)
- Removed the breakable glass by the shop while online, also now respawns after 30 secs of being shattered, construction workers appear upon shattering. (THUGPro Version Only)
- Misc. rail node fixes/optimizations, no more rails kicking you off of them.
- Misc. scene/level model improvements.
- Misc. texture fixes & improvements.
- Misc. collision fixes & improvements.
Thanks to:
   Sattan
   For helping me figure out the dark grungemaps on the floor which also led me to start updating the map to V2.

   Letmynutzgo
   For the fixed NY skater ped model (seen behind the shop counter in the THUGPro version of the level).

   Biz
   For helping me figure out a small issue/mess-up I had with giving peds specific animations in the THUGPro version of the level.


Offline Skater1014

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UPDATE (Version 2.1) (7-16-18):
- Fixed a crash/error message in the THUGPro version of the map that happened when you touched the lights.


Offline Skater1014

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If anyone downloaded the level after today's update/hotfix for it re-download it now, forgot to update a file, should be fully working both online and offline now.
« Last Edit: July 16, 2018, 11:19:02 PM by Skater1014 »


Offline rodafy

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Awesome :D Doesn't BMX XXX use the same engine as Aggressive Inline? I wanted to work on importing the levels from that game for use with THUGPRO and got as far as extracting models from the level files but had no luck after that.


Offline Skater1014

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Awesome :D Doesn't BMX XXX use the same engine as Aggressive Inline?
I think so, I know it plays almost exactly the same as Dave Mirra 2, same sfx and all.

I wanted to work on importing the levels from that game for use with THUGPRO and got as far as extracting models from the level files but had no luck after that.
Yeah it's not easy to get models from these games, one of the Thugpro devs posted a tool that converts the level files to .obj a while back on Discord and even that has lots of bugs. This was one of the few levels that was somewhat salvageable.


Offline rodafy

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Ahh, thanks for the response. I might give it a try and see if I can salvage some levels myself at some point