When I convert a Sketchup level to dae and put it into Blender and .prx it with the plugin, there's some collision and ground errors.
For instance, when I try to jump, I instantly land, I don't go in the air at all.
When I wallplant or stickerslap, I go through the walls.
Skating is completely fine.
Is there something in Blender I forgot to do? Or is it something you can't fix?