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Messages - SK8.William

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31
Community Contests / Re: Theme Park Contest [Results]
« on: February 21, 2017, 07:41:49 am »
I never knew the rail tool had a limit? Is it even there with infinite allowed?

I was just placing rails and then the joint was over,the green line disappeared.I have also noticed some time before doing this map that if you copy and paste too much rail pieces,the game crashes

32
Community Contests / Re: Theme Park Contest [Results]
« on: February 20, 2017, 07:52:46 pm »
Thanks for the rating.It's a real shame the maps have a rail limit though,it would be real cool if the rail tool wasn't limited.

I've no suggestions of contests for now,but depending on the theme,i might give it a try.

33
Create-A- / Re: Sk8-Maze-Ing Level
« on: February 16, 2017, 02:22:58 pm »
Nice park man! Real entertaining to play & chill at.

34
Create-A- / Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
« on: February 14, 2017, 10:01:34 am »
Awesome man!

35
Whatever / Re: I made a playlist
« on: February 12, 2017, 09:33:16 am »
"Sonic Fucking a Burger"

36
General THPS(X) / Re: Screenshot Thread
« on: February 11, 2017, 07:28:26 pm »
Here's some images of Dust 2, not an optimal map to skate in because of how enclosed it is but it works.




Tony Hawk's Counter Strike.Nice port!

37
Site General / Re: Added Custom Level Uploader
« on: February 08, 2017, 10:23:01 am »
I don't think it's possible to port the Whole San Andreas level to THUGPro,it's a very big map.I think you can upload the SA Liberty City though.

38
Whatever / Re: How are you gentlemen doing?
« on: February 08, 2017, 10:07:44 am »
Ah,another peaceful day in the Internet.

39
General THPS(X) / Re: Screenshot Thread
« on: February 06, 2017, 10:09:38 am »
Dude,that looks sick! Good job ;D

40
Community Contests / Re: Theme Park Contest [Open]
« on: February 03, 2017, 09:01:16 pm »

Well,here's my coaster.It would have turned out way better if the game didn't have a rail limit.I didn't know it,but the map itself warned me i ran out of rail.

Download Park!

And here is the mascot

Download Skater!

I downloaded and played this, and I was very impressed! I'm especially impressed by people who can use the rail tool properly, I just don't know how people do it, my custom rails are the messiest thing ever. Overal, I was surprised how ''easy'' the requirements seemed all of a sudden, it seemed like you hadn't had to go all out, you kept it small, nice and proper, which surprised me and was very nice to see.

Thanks! You can move rails easily by zooming in,which will slow down the speed,allowing you to make it better to move and to organize.

41
Community Contests / Re: Theme Park Contest [Open]
« on: February 03, 2017, 09:10:21 am »

Well,here's my coaster.It would have turned out way better if the game didn't have a rail limit.I didn't know it,but the map itself warned me i ran out of rail.

Download Park!

And here is the mascot

Download Skater!

42
General THPS(X) / Re: New TH Game being Developed without Activision
« on: January 31, 2017, 06:37:49 pm »
I hope everything goes well and we don't end up having another THPS5.

43
Site General / Re: thpsx.com V5 Live
« on: January 29, 2017, 01:47:39 pm »
Looks real good! But i think the THUGPro section needs a fix in the order.It's messed up,at least for my Windows XP.Look:


44
General THPS(X) / Re: Problem with the text bug stretching like that
« on: January 26, 2017, 06:37:09 pm »
It can be a problem in Texmod indeed,it happened to me one time with a certain font when i was editing textures.

45
Questions & Tutorials / Re: Double Fistin Bug/Glitch?
« on: January 26, 2017, 07:26:20 am »
Is this what you mean?


Because...that's not a glitch at all.It's just gives you major points if you hold down the grab button and spin.

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