Author: slim
Spectate or Freeskate When You Land After 0:00
Detailed Description:
During online multiplayer games, when the timer hits 0:00, your run stops unless you continue your combo. Players who’ve landed or fallen have to wait until all players end their combo to see the final results of the game.
To avoid being stuck staring at your own skater for minutes at a time, THPS1+2 needs to include the ability to automatically spectate other players after 0:00 until the game is over. This is extremely important because players can quickly learn new techniques and scoring lines from each other.
Additionally — if landed spectators don’t want to watch whoever has continued their combo, let players start freeskating until the game is over (by holding square, for example). Scores and the timer would remain on the screen, but players would be able to skate around the level while other players continued their combo. When the game is over, scores would appear on the screen like the normal end of game. At any time, players can bounce back into spectating from the pause menu (and vice versa).
Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.
In THPS3-4, players could only stare at their own stationary skater until the game was over. You had no idea who was still comboing, sometimes waiting 10+ minutes until the mysterious skater fell or landed. THUG saw a huge improvement: you automatically started spectating other players when your run was over. This avoided boredom, helped players learn from each other and popularized improvisational gameplay.
GBA Camera Mode
Detailed Description:
Implement a GBA Camera Mode, featuring the isometric perspective from the Game Boy Advance THPS titles developed by Vicarious Visions themselves. Perhaps as an unlockable cheat code when you beat career mode. I’d like it to be possible to play through all of career mode with the camera, perhaps with objectives tweaked slightly to compensate for the locked camera.
Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.
Not in the original Neversoft developed versions of THPS1/THPS2. The isometric camera was used in the Game Boy Advance developed THPS games, from Pro Skater 2 to American Sk8land, while the games on DS allowed the isometric camera to be enabled as a “legacy” camera mode.
Custom Soundtracks
Detailed Description:
Have the ability to upload custom .mp3 files (or .FLAC) files into like a folder that can be used in game to create your own soundtrack.
Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.
Not officially
Option to Enable/Disable the Big Drop Mechanic
Detailed Description:
The reason there should be a choice to enable/disable it is because it could be disabled for those who hate it so much, and it doesn’t work in thps 1 levels, but for those who want a more classic experience they can enable it.
Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.
Big drop existed in THPS 2 but never a way to disable it.
Include the 3 Pal-Exclusive Music Tracks from THPS1
Detailed Description:
The 3 songs that were only in the pal version of the first game, ‘aint got time to waste’ by aim, ‘blue thunder’ by aquasky and ‘le hot 99’ by grand unified are nostalgic to anyone from europe or australia that grew up with THPS1
Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.
Yeah