Category: Other

Deep Modding Support

Detailed Description:

Let the fans of the community chip in with the effort with maps, skaters, etc.).

Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.

Not officially, but considering successful games nowadays generally rely on fan support to keep the game fresh and new.

Classic Special Tricks

Detailed Description:

Ability to use all the classic special tricks for each of these 2 games

Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.

Yes, but when we talk about “remakes”, they forget something about what we remember of the classics, I guess… is never 100% remembered, so… this is a suggestion.

Save Icons Like In 2

Detailed Description:

In THPS2 when you go to the save manager,in the background an icon of a memory card will appear. The icon depends on what system are you playing. If it is PS1, it is a memory card which has THPS2 written on it, in the N64 version, it is a Controller Pack, in the Dreamcast version it is a VMU, in 2x it is an HDD if i remember.

Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.

Kinda yes, 1 didn’t have that if i remember, but 2 did.

Sound Ideas

Detailed Description:

This is really a 2-part suggestion with sound being the basis of both, so forgive me. The first is that I hope the levels have rich, high-quality atmospheric environmental sound. In gameplay footage released so far this does actually seem to be the case, and that’s really cool because it really makes a level come to life and can provide a more chilled-out experience than listening with music turned on. My second point focuses more on the actual sound effects. In Spyro Reignited, players could toggle a setting which swapped the new remixed soundtrack with the original PS1 music. My suggestion for this remaster is that players could choose to switch to the original sound effects from the first 2 games rather than the newer, more realistic ones. For me, hearing certain sounds from those games, for instance the Gap sound effect in Pro Skater 1, is an instant nostalgia trigger, and some of that could be lost if limited to new effects. 3. Atmospheric environmental sound played a small part in Pro Skater 1 and 2, but didn’t really come into its own until Pro Skater 3 which had a discrete “Ambience” setting. I feel that this would be a worthwile addition to the original 2 games, since it helps to give a more modern, polished feel to the game.

Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.

The original games did, of course, feature the original sound effects.

Updated Playlists

Detailed Description:

In the later TH games you could enable or disable certain songs from playing during gameplay, and even filter the playlist by genre. This would allow players to fine-tune their experience and remove songs that they personally weren’t so into. You could even decide whether the soundtrack played songs in sequence or at random.

Does this suggestion exist in THPS1/THPS2?
If no: please provide reasoning on why it should exist in the THPS 1+2 game.

No. It wasn’t in the first 2 games, but it was in later games and was a valuable and simple Quality of Life improvement. Especially now that the soundtrack will be considerably bigger than either of the first 2 games individually, being able to filter out certain songs could prove helpful. As has been acknowledged by many, the soundtrack is an essential part of the Pro Skater experience, so this would be a neat way to add an element of customization to that.