thpsX

- => General THPS(X) => Topic started by: Chatter on December 01, 2016, 10:42:42 am

Title: THUGPRO Chaos Mod (idea/suggestions)
Post by: Chatter on December 01, 2016, 10:42:42 am
Can you imagine THUGPRO getting a Chaos Mod?

A Chaos Mod is a mod where you get random/crazy effects all over the place during a game. GTA Vice City, for example, has a well made CHAOS% Mod. The Chaos Mod gives the player an extra challenge by adding various, spontaneous effects in the game.

Let's imagine this was made for THUGPRO, what ideas can we think of?
-Rainbow effect (like the cheat in THPS4)
-Moon gravity switching on and off
-Slam (when you're at the peak of a jump, your board slams down quickly instead of a normal land)
-Random ollies
-Always spinning
-Super speed!
-Slowmo
-Sudden teleport 10 ft higher of current location
-Hidden balance meters
-Hidden trick string
-Random camera spazzing
-Infinite balance (just like the cheat)
-Really hard balance (as if you're in a big combo)
-No getting off board
-A random button stops working
-Your character model becomes maximum size
-Your character model turns invisible
-etc.

In a Chaos Mod you'll get a random effect (sometimes continuous, sometimes a one-time action) every 10/30 seconds. There should be options to get more than 1 effect per time, have effects last longer/shorter, maybe a difficulty setting. (On hard you'd get more difficult effects that last longer, compared to easy) There should also be an option to choose what effects you want to happen, in case they add a rediculous one to the mod. (Although to be fair, the entire mod is rediculous as it should be)

Share thoughts!
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: zace on December 01, 2016, 03:52:25 pm
good idea! I hope it happens.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: BlazE on December 01, 2016, 05:25:55 pm
Most of those are pretty easy to do, the tricky part would be setting up when they activate and for how long.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: sk8ace on December 01, 2016, 05:40:45 pm
I like the idea of random moon gravity but everything else would make the game unplayable.. I don't see how that would be any fun after the first 30 seconds. 
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Skater1014 on December 01, 2016, 05:53:30 pm
I like the idea of random moon gravity but everything else would make the game unplayable.. I don't see how that would be any fun after the first 30 seconds.
I think that's the whole point of these whole "Chaos Edition" mods in games, to make it unplayable.

I wouldn't mind one for THUGPRO though.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: ShutMeUp! on December 01, 2016, 07:26:47 pm
Instead of no balance meters, i feel like flickering suits a bit better, oh, well, just an opinion. But this thread gave me an idea for a gamemode!
Might post it later.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Skater1014 on December 01, 2016, 08:36:55 pm
So, this "Chaos Mod" would kinda be like my old corruption video.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Chatter on December 02, 2016, 04:04:39 am
Yeah, the idea of the mod is supposed to make the mod kinda unplayable and unpredictable. It can be a hilarious, rage inducing phenomenon.

Other effects I came up with
- balance reset
- backwards camera (look behind you)
- screen does a barrel roll
- special animations are twice as fast
- specials decrease points
- no point change
- every ollie triggers a random flip/grab trick
- ollie and grind buttons swapped
- bailing respawns you (as if you went OOB)
- projection (your character model doesn't move, it stays in place,  but you still continue)
-Super high ollie (doesn't give off that slow feeling like moon grav does)
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: ShutMeUp! on December 02, 2016, 04:07:24 am
So, this "Chaos Mod" would kinda be like my old corruption video.

If only it was like the last clip! :P
Good ol' video.. Im curious what was exactly what you did on Cheat Engine, i'd love to do my own corruptions videos.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Skater1014 on December 02, 2016, 04:25:45 pm
Good ol' video.. Im curious what was exactly what you did on Cheat Engine, i'd love to do my own corruptions videos.
I took a bunch of random parts of the game's code and replaced them with codes that do nothing.
Basically, I right clicked on a bunch of codes that I found in Cheat Engine and hit "Replace with code that does nothing".
When you do this, the game will either crash (even BSOD your PC but it's very rare & it depends on the game/part of the game you're messing with), do nothing, or do something cool, weird, & crazy.
That's how I got this to happen.
(http://images.akamai.steamusercontent.com/ugc/293105300904406109/E45A4EE74E2B51BA02450ABA0FB835C9A1C92036/)
Title: Hate to admit it's true. My PC BSoD'd one too many times.. :l
Post by: ShutMeUp! on December 02, 2016, 06:49:20 pm
Awesome, so the worst case scenario is a BSoD? Like i didn't have enough of these last time, lol

Oh, well, thanks Skater1014! :3
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Chatter on December 17, 2016, 07:59:23 am


The Chaos Mod has kinda been done IRL as well xD
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: BlazE on December 17, 2016, 11:24:59 am


The Chaos Mod has kinda been done IRL as well xD

I used to binge-watch Braille, but they're getting too hard up for video ideas these days.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Chad Morgan on December 20, 2016, 01:41:38 am
They have to make a video every day for the sake of the channel, as youtube's algorighems now only care how many minutes are watched per day.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Chatter on January 06, 2017, 03:58:41 am
Instead of no balance meters, i feel like flickering suits a bit better, oh, well, just an opinion. But this thread gave me an idea for a gamemode!
Might post it later.

Do it, shutty!

If this mod were to exist and come to multiplayer too, just imagine the possibilities of effects. You can think of all kinds of stuff:
Point scoring games:
-random person gets +1 million
-random person gets -1 million
-land between now and 10 seconds or your combo doesn't count
-land between now and 10 sec to double the points of that combo
-for every second you're in a manual, you will get -50.000 points

Graf:
- every person loses a random tag
- the score needed to steal is halfed
- every person gains a random tag
- if you land between now and 10 sec, your tagging wont count

KotH:
-The crown respawns
-For 10 sec the timer wont go up for anyone
-the person holding can't perform tricks anymore for 10 sec

Etc etc.

Damn I sound like skatefilter5 when I repeat so much. For 10 sec for 10 sec.

Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: SK8.William on January 06, 2017, 06:27:57 am
If we're gonna talk about gamemodes,i have an idea: Manhunt

It's like a slap,but only one person is capable of slapping everyone.This person is the Hunter.
The other players are the Targets.They run from the Hunter.
The hunter has 30 seconds to hunt (slap) someone,and that time resets when he does.The person slapped is out of the game.
Every time you hunt a player,the other players have 5 seconds of Invincibility and you lose some speed for 10 seconds.
If the time is up and no one was hunted,the Targets win.
If the hunter goes out of bounds,he loses 3 seconds.
Title: Re: THUGPRO Chaos Mod (idea/suggestions)
Post by: Chatter on January 06, 2017, 06:40:43 am
William, there is a gamemode suggestion topic as well, you could've posted it there.

http://thpsx.com/forums/index.php?topic=295.0

But I'm reading it anyways:

Sounds interesting! I always thought Slap itself was a bit strange, because of who slapping who wasn't always clear to me, so this is a good alternative :D
Title: Manhunt, the non-gory-ass-game but the THUGPro gamemode.
Post by: ShutMeUp! on January 06, 2017, 08:13:07 am
Instead of no balance meters, i feel like flickering suits a bit better, oh, well, just an opinion. But this thread gave me an idea for a gamemode!
Might post it later.

Do it, shutty!
After 35 days, 8 hours, 31 minutes and 54 seconds, i finally get asked to do it.



Buuuut i already forgot.. :l



If we're gonna talk about gamemodes,i have an idea: Manhunt

It's like a slap,but only one person is capable of slapping everyone.This person is the Hunter.
The other players are the Targets.They run from the Hunter.
The hunter has 30 seconds to hunt (slap) someone,and that time resets when he does.The person slapped is out of the game.
Every time you hunt a player,the other players have 5 seconds of Invincibility and you lose some speed for 10 seconds.
If the time is up and no one was hunted,the Targets win.
If the hunter goes out of bounds,he loses 3 seconds.
Hey, i like this gamemode already! :D
(Which im probably going to take back after i get my ass kicked several times.. But the concept is amazing!)