thpsX

- => Create-A- => Topic started by: Sneeze on February 14, 2017, 12:47:05 am

Title: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: Sneeze on February 14, 2017, 12:47:05 am
Showing off my work, and possibly reaching out to the community for help developing this thing s:

https://www.youtube.com/watch?v=zSRfmepD3J4
Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: EvilAsh123 on February 14, 2017, 01:38:29 am
Holy hell, that's sick. You should join the thpsx discord server. There's a section on there for making and discussing custom levels
Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: SK8.William on February 14, 2017, 10:01:34 am
Awesome man!
Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: Soaring Wings on February 14, 2017, 11:48:26 am
Cool, now some of us can actually do the level porting for the THUGPRO team.
Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: AxlRocks on February 14, 2017, 05:56:22 pm
Curious: did you figure out the level format to rip it directly, or use some other means?
Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: Sneeze on February 15, 2017, 01:25:08 am
Thanks for all the replys guys, I'm still learning how all the tools work so bear with me.

Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: Sneeze on February 15, 2017, 01:29:24 am
Curious: did you figure out the level format to rip it directly, or use some other means?

I used 1964 to rip the level as a .wrl file, then opened it in Blender and exported it to .obj so I could open it in Google Sketchup.
Title: Re: Hoffman Factory in THUGPro (THPS2 N64 ver.)
Post by: quazz on February 26, 2017, 01:26:55 pm
Could you post the blend file?