thpsX

- => Contests & Tournaments => Topic started by: sk8ace on November 23, 2016, 11:21:06 PM

Title: CAP Contest #3 Winner!
Post by: sk8ace on November 23, 2016, 11:21:06 PM
Here are the scores for CAP Contest #3

Congrats FL!P!

Author        ParkName          Look/Design       Playability/Flow   Theme Accuracy  Gaps/Goals  Overall         Final Points   Final Place

FL!P              ICBM                    8                     8                              8                      8             32                64                     1
ThAEm       Planet Zoltar            7                     6                              9                      7             29                57                     2
thedodeman  Dode Spaceship     6                    6                               9                      7            28                 57                     2
Chatter         Rukor Planet          6                    6                               9                      8            29                 53                     4

FL!P              ICBM                    9                    8                               8                       7           32
ThAEm          Planet Zoltar         7                     7                              8                       6           28
thedodeman  Dode Spaceship     8                    7                               8                       6           29
Chatter         Rukor Planet          6                    4                               8                       6           24

Comments
FL!P ICBM
Very nice level. All rails connect and easy to combo. Goals were hard but good.
Definitely my favourite, design-wise. It was crazy as shit. Nice change to see something other than the Mars background. I know it didn?t fit the theme entirely, but the rocket is spacey so I still scored it based on that. Makes for a very cool prov map. The goals were pretty hard, good to have a challenge.

ThAEm  Planet Zoltar
Cool level. So many levels! Lots of connecting rails, easy to combo. Good goals
I like the flow on this one, the black rails made it fun as shit. Theme accuracy was good, I liked the look of the flying bowl with the boost kickers, kinda complimented the theme. The goals worked pretty well but I?m bad so I struggled with the race one.

thedodeman  Dode Spaceship
Nice level. I like the highwires and rails around the level. Goals were fun.
Really cool design, perfectly symmetrical, love it. It flowed pretty well and the boosters made me feel like Sonic. The gaps were few but they worked well with the park.

Chatter Rukor Planet
Simple level. Good goals. Hard to maintain combos.
For me, the flow wasn?t amazing because of the enclosed space, but with the theme, I guess it had to be all weird and unique to make it work. The goals were kinda hard at first, but doable.
Title: Re: CAP Contest #3 Winner!
Post by: Chatter on November 24, 2016, 03:29:25 AM
Thank you, sk8ace, for taking your time to judge this and make this post.

There's a few things I'd like to say.

As you probably saw from my entry and my complaints, I try really hard to focus on the theme and make it accurate. I wanted to make a planet, hence the rounded edges, and the out of bound pits (comets). I didn't have much time the week that I participated, so I rushed it in about 2 hours on Friday, with little concentration. I also felt a bit stressed about the memory limit, since it was almost full by simply making the planet idea, I had little space left and I still had to decorate the entire planet at that point.

I possibly could've made the park better, if I took the few extra days given. I hope I don't seem like I'm complaining or so, I'm really only speaking my own thoughts, I want to share what I think.

I'm a little bit upset FL!P has won, because his park barely resembles the theme. It's a very cool looking and greatly skateable park, and I like it, it's just that in my opinion, it doesn't work for this theme. I understand you didn't want to give ThAEm the win two times in a row, but then IMO, dodeman should've won. His spaceship made sense for the theme, was clever (the couch killed me, lol), and was skateable.

Hopefully next time we can get a true deadline that doesn't change, no matter what happens.
Title: Re: CAP Contest #3 Winner!
Post by: FL!P on November 24, 2016, 06:51:36 AM
Hi guys, first time posting here!

first of all thank you judges for your scores. thats a nice detailed scoreboard by the way, you guys taking it seriously!
Anyway, glad you liked the park, it was a lot of fun making it!

Chatter I know what you mean Im the first surprised here as I thought I would not get 1st because of theme accuracy
but it seems that the judges liked it! Would you have said it barely resembles the theme if i had put Mars theme and changed name of park to
somthing like "space shuttle"? Lets see what ThAEm and thedodeman have to say about this ;)

Anyway congratulations to all running in the contest!  ;D
Title: Re: CAP Contest #3 Winner!
Post by: Chatter on November 24, 2016, 07:15:22 AM
Would you have said it barely resembles the theme if i had put Mars theme and changed name of park to
somthing like "space shuttle"?

I would've still said the same thing, but IMO, this theme was very difficult to work with.
Title: Re: CAP Contest #3 Winner!
Post by: sk8ace on November 24, 2016, 10:36:01 AM
The deadline never changed.  All 4 parks were completed before the deadline.  I didn't have time to judge until yesterday.

We certainly didn't fudge the numbers so Thaem couldn't win 2 in a row.  If he had a better park, he could have won.

The theme was difficult so I didn't really focus on that. It's not like we are using a complicated  weighted points system where theme accuracy is worth more than the rest of the judging categories.
Title: Re: CAP Contest #3 Winner!
Post by: ThAEm on November 24, 2016, 10:49:39 AM
Congrats, FL!P! You definitely deserved the win with this one! The rocket was a really cool idea. And I also liked how your park didn't take place in space and instead you made a facility. It felt sorta fresh playing your park. Once again, congrats! :D ;D
Title: I hate the periodic table.
Post by: ShutMeUp! on November 24, 2016, 02:58:39 PM
I like the comments idea, just thought that perhaps using a preview as well couldn't hurt? :p
I'd love to see how the maps look like.. :c

Also, the table, never forget! n_n'
(https://s20.postimg.org/briavb9ml/Screenshot_2016_11_24_13_51_24.png)
Mobile = Mess ;w;

Either way, im sending a good job to those who had the patience to participate! :p
Title: Re: I hate the periodic table.
Post by: puke on November 24, 2016, 03:04:51 PM
I like the comments idea, just thought that perhaps using a preview as well couldn't hurt? :p
I'd love to see how the maps look like.. :c

Also, the table, never forget! n_n'
(https://s20.postimg.org/briavb9ml/Screenshot_2016_11_24_13_51_24.png)
Mobile = Mess ;w;

Either way, im sending a good job to those who had the patience to participate! :p


Should just download em ;p
Title: Re: CAP Contest #3 Winner!
Post by: sk8ace on November 24, 2016, 03:36:29 PM
I started to make a table but said screw it because it was taking too long lol
Title: Re: CAP Contest #3 Winner!
Post by: ShutMeUp! on November 24, 2016, 07:18:45 PM
I started to make a table but said screw it because it was taking too long lol
lol, well, that's understandable



I like the comments idea, just thought that perhaps using a preview as well couldn't hurt? :p
I'd love to see how the maps look like.. :c

Also, the table, never forget! n_n'
(https://s20.postimg.org/briavb9ml/Screenshot_2016_11_24_13_51_24.png)
Mobile = Mess ;w;

Either way, im sending a good job to those who had the patience to participate! :p

Should just download em ;p
I can give it a shot and start downloading, but remember, i'll be playing those in (if lucky) a few months! e_e
Title: Re: CAP Contest #3 Winner!
Post by: Chad Morgan on November 25, 2016, 01:46:26 AM
I won't participate in the contests until winter break, but what is the theme?  I have a suggestion: Downhill (like the downhill level and mall level.)  I'd love to see how creative they can get with that.
Title: Re: CAP Contest #3 Winner!
Post by: Chatter on November 25, 2016, 04:02:07 AM
I won't participate in the contests until winter break, but what is the theme?  I have a suggestion: Downhill (like the downhill level and mall level.)  I'd love to see how creative they can get with that.

Tip: check the other topics before you post! We have a contest suggestion topic, and the theme for this one can be found in the main post for CaP contest #3.

Your theme sounds good! We should use it some day. Hope to see you participate later!
Title: Re: CAP Contest #3 Winner!
Post by: ShutMeUp! on November 25, 2016, 04:48:49 AM
Im curious, what is the next theme going to be?
Title: Re: CAP Contest #3 Winner!
Post by: Chad Morgan on November 25, 2016, 05:03:28 PM
I won't participate in the contests until winter break, but what is the theme?  I have a suggestion: Downhill (like the downhill level and mall level.)  I'd love to see how creative they can get with that.

Tip: check the other topics before you post! We have a contest suggestion topic, and the theme for this one can be found in the main post for CaP contest #3.

Your theme sounds good! We should use it some day. Hope to see you participate later!
I meant the theme for the next contest?  I know 3 was space.
Title: Re: CAP Contest #3 Winner!
Post by: sk8ace on November 25, 2016, 05:43:02 PM
We'll have wait and to see what theme FL!P comes up with for the next one. (Winner picks next theme)
Title: You may use the themes provided in the examples.
Post by: ShutMeUp! on November 25, 2016, 06:07:27 PM
I got a few questions about the contest.

 1. What if the winner of a contest goes "MIA"?
 2. Can a winner pick "free theme" aka just a contest about CAPs in general?
 3. Can a theme be picked even if it was picked before? (For example, picking theme "Floor is lava" twice)
 4. Can a winner restrict a concept just like they can restrict objects? (For example, the theme is "Rooftops" and you must insert ramps above it and/or a connection between 2 buildings)
Title: Re: CAP Contest #3 Winner!
Post by: FL!P on November 26, 2016, 02:06:35 AM
What about a wild theme?

I'm thinking here of places like desert, lost island, ancient ruins, anything where wilderness took over.
I checked the editor pieces and it should be possible. I want to play Indiana Jones Pro Skater 4!  8)

Title: Re: You may use the themes provided in the examples.
Post by: sk8ace on November 26, 2016, 02:37:08 AM
I got a few questions about the contest.

 1. What if the winner of a contest goes "MIA"?
 2. Can a winner pick "free theme" aka just a contest about CAPs in general?
 3. Can a theme be picked even if it was picked before? (For example, picking theme "Floor is lava" twice)
 4. Can a winner restrict a concept just like they can restrict objects? (For example, the theme is "Rooftops" and you must insert ramps above it and/or a connection between 2 buildings)
1. We would probably throw up a poll and everyone could vote on a theme.
2. Yep
3. Yep
4. Yep

Winners can pretty much pick whatever they want (within reason).
Title: Re: CAP Contest #3 Winner!
Post by: sk8ace on November 26, 2016, 02:39:33 AM
What about a wild theme?

I'm thinking here of places like desert, lost island, ancient ruins, anything where wilderness took over.
I checked the editor pieces and it should be possible. I want to play Indiana Jones Pro Skater 4!  8)

Whatever you want!
Title: Re: CAP Contest #3 Winner!
Post by: ShutMeUp! on November 26, 2016, 07:44:50 AM
<Insert epic boulder scene>
Indiana Jones' Underground Pro, better than THPS5!
Title: Re: CAP Contest #3 Winner!
Post by: thedodeman on November 26, 2016, 01:28:39 PM
GG'z to all! I played FL1P's CAP and enjoyed it, well deserved win. Stoked to pull in a tie for second, ThEAm's was really great too.

I like the idea for a Wild theme- I think I can work with that.

Good stuff- looking forward to the next one!