thpsX
		 - => Create-A- => Topic started by: Zeoalexo on July 12, 2017, 03:24:43 pm
		
			
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my first successful character import has arrived. Today i ported a custom model of blue oak from Pokemon. credit goes to the trademark holders for creating the model and kaelvirum for modifying the model
			 
			
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				ok here's a better screenshot. how do i remove that mesh connecting the model's ankles?
			
 
			
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				In order for you to fix that you'd need to touch up the weights on the affected places
			
 
			
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				which weights do i need to change, and do i change them in weight paint mode? thank you for the help. 
			 
			
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				here's a couple more of my ports.