I would love to be able to play the THPS2x levels, never played those. (might get an xbox emu+rom someday)Get THPS3 for PC and download Levelmod. It has all maps before THPS3, a few from THPS4 & THUG2 if im not mistaken.
Levelmod has:I would love to be able to play the THPS2x levels, never played those. (might get an xbox emu+rom someday)Get THPS3 for PC and download Levelmod. It has all maps before THPS3, a few from THPS4 & THUG2 if im not mistaken.
I heard people speculate next update being spring 2017
Hah, someone was jerking your chain.
I'd like to see more chat commands like:
/start - start a game
/end - end the game (obviously :P )
/kick "name"
/ban "name"
/mute "name"
Oh, and I almost forgot about it...
Ghost mode:
When the game ends and somebody is for example whoring you can still skate around but your score will not be counted and (idk if that's possible) you will be invisible to other players.
This could prevent players like skatefilter abusing the debug menu because he is bored after 0.
Ghost mode:That's actually a pretty good idea.
When the game ends and somebody is for example whoring you can still skate around but your score will not be counted and (idk if that's possible) you will be invisible to other players.
This could prevent players like skatefilter abusing the debug menu because he is bored after 0.
Advantageless Skatefilter mode*
I'd like to see more chat commands like:The chat command code was designed to support parameters so this might happen one day.
Maybe something like a /help command that shows you a list of all the commands.Quite the oversight, should be added. Couldn't be dumped to the console though, perhaps a dialog that'll pop up to display them.
Ghost mode:Never going to happen. Wait it out champ.
Some kind of mod alert systemShould have something like this in a future release as well as a way for host to allow or disallow modded players.
Couldn't be dumped to the console though, perhaps a dialog that'll pop up to display them.
Never going to happen. Wait it out champ.
Yeah, that's what i meant. I think 23 Mod for thaw had such feature.I've done this in a mod before too. The thugpro command code is different so it wouldn't need to be hard codded.
Now I know what those commands were.QuoteI'd like to see more chat commands like:The chat command code was designed to support parameters so this might happen one day.
There used to be start and end game commands you needed to be the host and there were some like "start a game" and "start a fucking game" for client side commands which have been disable in release builds.
:i $bd43f80e$ = :a{
:i :s{
:i $a3b528dd$ = :a{%s(5,"/MUTE"):a}
:i $8f5ff6a7$ = $b84e6054$
:i $46d6b934$ = :a{:a}
:i $2d29ffbc$
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(4,"/OBS"):a}
:i $8f5ff6a7$ = $5bc1b325$
:i $46d6b934$ = :a{:a}
:i $2d29ffbc$
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(6,"/CLEAR"):a}
:i $8f5ff6a7$ = $cb5bf305$
:i $46d6b934$ = :a{:a}
:i $2d29ffbc$
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(4,"/SET")%s(4,"7SET"):a}
:i $8f5ff6a7$ = $2b98aae1$
:i $46d6b934$ = :a{:a}
:i $2d29ffbc$
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(5,"/GOTO")%s(5,"7GOTO"):a}
:i $8f5ff6a7$ = $0f6abca3$
:i $46d6b934$ = :a{:a}
:i $2d29ffbc$
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(5,"/WARP"):a}
:i $8f5ff6a7$ = $e9ba6922$
:i $46d6b934$ = :a{:a}
:i $2d29ffbc$
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(10,"/AUTOLEVEL")%s(7,"/ALEVEL")%s(3,"/AL"):a}
:i $8f5ff6a7$ = $8f070c5d$
:i $46d6b934$ = :a{:a}
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(11,"/AUTOSERVER")%s(8,"/ASERVER")%s(3,"/AS"):a}
:i $8f5ff6a7$ = $df031171$
:i $46d6b934$ = :a{:s{$d6a82173$ = call $ba676b90$ arguments
$90d8d2a6$ = $ab5cea0d$:s}:s{$d6a82173$ = $37d649f6$$90d8d2a6$ = $bfeda914$:s}:s{$d6a82173$ = $bca243d4$$90d8d2a6$ = $bfeda914$:s}:a}
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(4,"/END")%s(8,"/ENDGAME"):a}
:i $8f5ff6a7$ = $df67900b$
:i $46d6b934$ = :a{:a}
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(5,"/GAME")%s(5,"7GAME")%s(5,"/GAEM")%s(5,"/GEAM")%s(10,"/gamegame!")%s(9,"/gaem pls"):a}
:i $8f5ff6a7$ = $0307f7d2$
:i $46d6b934$ = :a{:a}
:i :s}
:i :s{
:i $a3b528dd$ = :a{%s(6,"/START")%s(13,"/START A GAME")%s(21,"/START A FUCKING GAME"):a}
:i $8f5ff6a7$ = $5b5ccbcb$
:i $46d6b934$ = :a{:a}
:i :s}
:i :a}:end
:i $cmd_strings$ = :a{
%s(0,"/END")
%s(0,"/ENDGAME")
:a}
opens the game option menu
:i $cmd_strings$ = :a{
%s(0,"/GAME")
%s(0,"7GAME")
%s(0,"/GAEM")
%s(0,"/GEAM")
%s(0,"/gamegame!")
%s(0,"/gaem pls")
:a}
starts last selected game
:i $cmd_strings$ = :a{
%s(0,"/START")
%s(0,"/START A GAME")
%s(0,"/START A FUCKING GAME")
:a}
Those aren't the unused commands those are the commands used. If something isn't working report it.Some of those work while others don't.
Yeah, I realize my mistake now. You can't enable the option so the console will never parse them.Those aren't the unused commands those are the commands used. If something isn't working report it.Some of those work while others don't.
Would it be possible to implement something similar to face codes, but for deck graphics?It has been talked about. The main issue being the majority of the community are either actual children or children mentally and we'll end up with the same results as vagina facemaps. Cock and ball deck graphics.
Would it be possible to implement something similar to face codes, but for deck graphics?It has been talked about. The main issue being the majority of the community are either actual children or children mentally and we'll end up with the same results as vagina facemaps. Cock and ball deck graphics.
Hosts can always kick people that use inappropriate graphics too.
Most host wont ban for cheats you think theyll ban for an image?So nobody was kicking/banning for cheats last time? 😓
we need new maps already tired of playing the same maps everyday
we need new maps already tired of playing the same maps everyday
Hold on a moment there. There are many levels in thugpro, it just feels stale because everybody wants to play the same levels all the time. Just play any map that is NOT: School 2, Foundry, Airport, Alcatraz, New Jersey, Mannhattan, Tampa, Australia, Nawlins, and East LA and I am sure that the game will feel less stale.
Morten already stated no more thaw maps any time soon.
If there's anything they can change soon, I really really really hope it's these new spin tabs. At least leave an option for the original PC port controls. Don't limit spin tabs to either R1-L1 or R2-L2. I should be able to have R1 be spin right and R2 be spin left like I've had it for years on t1, t2 and tpro.
Bye then, go into the shade!
Goodbye Johnny
my name isnt jimmy its johnny and i will be back when theres more mapsBye then, go into the shade!Goodbye Johnny
my name isnt jimmy its johnny and i will be back when theres more maps
Bye then, go into the shade!
Yeah, I can understand the map thing. I might be alone with this, but I feel like so many maps feel/play similarly.Any THPS3 map is underplayed nowadays.. What's even sad is that the THPS3 update is among my favorite THUGPro updates of all time.
Most THUG1 maps feel the same for me, for example. They're just some cities. (Don't get me wrong, UG1 is still a phenomenal game)
I usually see:
Manhattan
Australia
Barcelona
Airport (why is this map so popular anyway?)
New Orleans
College (mainly because its the default selection, I think)
East LA.
Los Angeles.
I like some of these maps, but playing them over and over again isn't very interesting to me. But, I would still enjoy a game of Scav in there, for example. (Because you'll play the maps in a way you never played them before)
Maps I like and feel are (a little) underplayed:
-Alcatraz
-Cruise Ship (I usually say this is my favourite map, although I don't have a true fave)
-Foundry
-Oil Rig
-Shipyard
-Hawaii
-Carnaval
-Pro Skater
-Boston
-Berlin (not underplayed though)
-City Center
As for update suggestions, I would like CaP crash fixes and increased memory the most, for now.
On the topic of THPS3, TH3 balance meters/theme would be cool ayy(http://i0.kym-cdn.com/photos/images/newsfeed/000/550/771/7ac.jpg)
AgreedOn the topic of THPS3, TH3 balance meters/theme would be cool ayy(http://i0.kym-cdn.com/photos/images/newsfeed/000/550/771/7ac.jpg)
About hosting:
In THUGPro, whenever a host quits the game, it ends that entire room, kicking every player to the online lobby.
Instead of this, could we make it so that someone else becomes the host, once the host leaves? That way the room can stay, and nothing ends abruptly. We should also be able to vote to kick hosts, would be useful for inactive hosts.
On the topic of THPS3, TH3 balance meters/theme would be cool ayy
Well, the THPS3 balance meters also have a similar option on PC (and i believe PS2/Xbox as well).. e_eOn the topic of THPS3, TH3 balance meters/theme would be cool ayy
Forget thps3 balance meters, the THAW balance meters had a green and red zone so you knew which direction would safely land a trick. Half the time with flatland tricks you can't even tell, and some of them even switch the directions. Flatland sucks because of that. Those are my biggest priority, and I hope to see them once all of the THAW levels or the bank transfer have been ported. Though I can see a problem since that means each trick had a balance meter, and so it's not just two balance meters (3 if you count the difference between the manual and nose manual) but 10, unless it was just grouped by trick.
Whatever happened to the custom theme builder? I remember using it when it had a single version, what happened?
Yep. Im pretty sure that was the reason, according to Skater1014, it was there for a really short time so it sure was glitchy af.Whatever happened to the custom theme builder? I remember using it when it had a single version, what happened?
I heard this feature corrupted save files and was removed.
Yeah, it didn't last that long.Yep. Im pretty sure that was the reason, according to Skater1014, it was there for a really short time so it sure was glitchy af.Whatever happened to the custom theme builder? I remember using it when it had a single version, what happened?
I heard this feature corrupted save files and was removed.
Deja vu, but indeed! Oh well, it'll be long till we touch it, feel it, lick it, taste it!Yeah, it didn't last that long.Yep. Im pretty sure that was the reason, according to Skater1014, it was there for a really short time so it sure was glitchy af.Whatever happened to the custom theme builder? I remember using it when it had a single version, what happened?
I heard this feature corrupted save files and was removed.
It was a nice feature to have when it worked.
I bet that they could probably fix it by having the game write the theme to the registry instead of the save file.
I just got an idea for the THAW balance system.I just wish the balance meter from THAW comes back, most important feature imho.Transparent edges that glow when arrow is near.