thpsX

- => Create-A- => Topic started by: Iron Hawk on June 30, 2020, 12:43:29 pm

Title: THPM Version 1.3 Released!
Post by: Iron Hawk on June 30, 2020, 12:43:29 pm
THPM Version 1.3 has been released!

Check out the release trailer on YT here: https://www.youtube.com/watch?v=noQHCBRPzM4
Check out some more gameplay footage and screenshots of the mod and to download it here: https://iron-hawk.wixsite.com/ironhawk/full-game-mods
Download the mod directly from here: https://drive.google.com/drive/folders/11EJBFuLua7KmCxd_DvA1dX4ODSc74ahF?usp=sharing
Download the mod directly from here (no music version): https://drive.google.com/drive/folders/1QpmgqfpsHxWMQ4E5gbaUOmaYPAWFf2bM?usp=sharing

Thank you guys all for the support with the mod! you guys are awesome! Hope you guys enjoy!
Title: Re: THPM Version 1.3 Released!
Post by: Iron Hawk on June 30, 2020, 06:55:30 pm
just letting everyone know, there is a new version of thpm up rn, I had messed up on a couple cas things so I just fixed them up, will still be under the same dl link just letting people know
Title: Re: THPM Version 1.3 Released!
Post by: D3LTANiN3 on July 17, 2020, 04:02:58 pm
I've been playing this for days on my Soft Modded Nintendo Switch using the PPSSPP Emulator. I honestly haven't found any bugs emulation wise, the JoyCons work tremendously great with it. It's truly a masterpiece and I'm sure it will get even better over time. Personally I love the animations Project 8 had so seeing them in levels from different TH Games is amazing, I'm more likely to play this than THUG Pro just for that reason.

(https://i.imgur.com/iwZefpI.png) (https://imgur.com/iwZefpI)

I do have a few questions though...

#1: How soon do you think until we see THUG1 levels & is there a possibility of us seeing THPG Levels like Baltimore & Washington DC that Larxian converted?

#2: Will there be more customization items added from THAW like shirts, pants, hats, accessories etc. since the player models are basically the same for them to be compatible with?

#3: Do you take requests for in game options/content as long as they aren't outlandish or near impossible?

& #4: Is there a way of replacing the in game textures with HD Textures, and if so and that was something you'd be interested in doing would you be opposed to adding someone to the project/team for that purpose when it comes to texture editing & enhancement?
   
     -  I'm great with texture editing & enhancements and would be thrilled to be part of the project, I'm on social
     security disability due to a terminal illness, I'm always home & have no life other than what I do online and on my
     computer so I'd have an unlimited amount of time to put into the project.
Title: Re: THPM Version 1.3 Released!
Post by: Iron Hawk on July 18, 2020, 12:33:44 pm
Hey! Thank you for the kind words! I'm glad that you like it and that its running good for you, I remember some other people had tried older builds on switch and it would crash alot, but glad to see thats not the case now (not sure if thats because of my mod or emulator advancements but still awesome!). Yeah P8 old gen actually uses the thaw animations which is interesting, I wouldn't say they are my favorite in the series but they are still good!

Also of course, i'm always open to answer questions!

1. Right now I can't really give a proper answer, I haven't got even close to figuring out custom mesh/models or even porting ps2 ones to psp, so everything that is in the mod or will be added has to be already in the files for mtx mototrax, thug2 remix, or thp8 psp, as those three games are the only instances of the ns tony hawk engine on psp, and all share the same model formats.

2. Sadly not, all the thaw skater_male items were not leftover in the thp8 files, and the skater_female leftovers don't work with the thug2 ones because they made the rear end way bigger in thaw, and while I was able to get some of the skater_shared leftovers used like the shoes and accessories, hats sadly do not work as they were not made for the thug2 heads so they clip and stuff.

3. I would say yes but I mean i'm always worried about not being able to deliver on it, if its a script related thing, i'm not going to be sure I can do it, and if its like a certain level or something being ported over, well I'm not always sure I can do that level over others that may already be chosen.

4. Adding HD textures to somethings is possible, but since its made first to run on a actual psp, and that already has issues with frame drops on it, I don't want to add hd textures when it would end up making lower end hardware like psp or even people emulating on phones and stuff run even worse.