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new content ideas

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Zeoalexo:
i just wanna prefce this by saying that im not pushing for a new update immediately after one was released, nor am i asking the devs to implement these ideas anytime soon; im fully aware that this stuff does take time to develop and balance.

So, with that out of the way, ive been brainstorming ideas for content and features that could be added to thugpro in the future. stuff like new tricks/animations, new CAS and CAP pieces, etc. here are my ideas

Features*

*Ability to tag ground/more tagging spots in some of the pre-THUG2 levels
*Bert Slides
*Parkour tricks (wall run, wll flip front/back tucks)
*Create-A-Graphic mode, with parts from THUG2 and THAW
*ability to save tricksets for pros and secret skaters
*Ability to save and share high scores

Level-specific*

*Ability to toggle the crter in Kyoto
*Arcade area in Santa Cruz
*Ability to Trigger Rain effects in THUG levels
*Toggle the broken bridge and animals in Zoo

I also have ideas for Tricks and CAP pieces, but I'd have to create separate Google docs for each list (dont even know if i can post links in the forums), but those are some ideas i had. if anybody has some ideas that theyd like to share, feel free to post them
 

BakoNCR:
i definitely agree with the Santa Cruz and Kyoto level parts

Sileighty:
The option to use the move animations from THAW would be great. They're so much better. And speaking of moves, more older specials; I particularly miss the Bodywrap 540 and Dark Disaster.

Zeoalexo:

--- Quote from: Shotguns 2: Double Barrel on July 15, 2018, 05:33:39 pm ---The option to use the move animations from THAW would be great. They're so much better. And speaking of moves, more older specials; I particularly miss the Bodywrap 540 and Dark Disaster.

--- End quote ---

I'm actually making a list of moves to put into thugpro on google docs. should i put moves from Disney's extreme skate adventure?

Sileighty:

--- Quote from: Zeoalexo on July 15, 2018, 06:34:39 pm ---I'm actually making a list of moves to put into thugpro on google docs. should i put moves from Disney's extreme skate adventure?
--- End quote ---

I don't actually think that would be feasible, considering the different character models DESA used. Maybe for the kid and Toy Story characters? I don't know.

Also, what about a realistic, maybe Thrasher-esque sort of mode? It'd be awesome if we could skate the levels realistically without jumping through approximately twelve flaming hoops.

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