Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Soaring Wings

Pages: Prev 1 2 3 4 ... 10 Next
31
Site General / Re: Added Custom Level Uploader
« on: February 06, 2017, 03:50:20 pm »
Maybe at some point, a selection of those maps could be implemented in an official THUGPro update, to make them more accessible and show the players that stuff IS happening in this game!

It would be like the steam workshop

32
Site General / Re: Added Custom Level Uploader
« on: February 06, 2017, 03:15:35 pm »
BTW to use the custom levels you need to have a special version of Update.DLL that bypasses thugpro's update system to play on the custom levels.

33
Community Contests / Re: Theme Park Contest [Open]
« on: February 05, 2017, 12:51:57 am »

Well,here's my coaster.It would have turned out way better if the game didn't have a rail limit.I didn't know it,but the map itself warned me i ran out of rail.

Download Park!

And here is the mascot

Download Skater!

I was worried that nobody made a submission. Thank you Mr. William for making a submission, I will check it out in a bit.

34
General THPS(X) / Re: I need a clan.
« on: February 04, 2017, 12:35:29 pm »
i need a good clan my highest combo is 317 mill.

A Klan?


36
Create-A- / Re: Making a level from scratch - Liverpool
« on: February 01, 2017, 10:50:27 pm »
Nice! That is legit. Hope to see the day when we can all make our own real levels and import them.

I can agree on that.

37
General THPS(X) / Re: Favorite Graffiti Level: THPS2 on THUGPro
« on: February 01, 2017, 10:49:25 pm »
I chose School II because of the room and hallway architecture of the map. Even if I am on a full sever, very rarely will I have all of my tags stolen becuase there are many routes for the eight of us to chose, plus the map is large enough it is difficult to get every tag in a single 15 - 45 second match with 30 - 60 seconds added if you can do a good combo.

38
Community Contests / Re: Theme Park Contest
« on: January 18, 2017, 07:53:00 pm »
So since i made Erik Sporro, could i use it?

No, the CAS has to be made to fit the theme of the park and also has to be made for this specific contest. Although I guess a Sporrowland would be funny.


Quote
Whats a race track?

Basically any track that you make that you can race around on. But the track has to be a complete loop. No  par-core/skate moves (basically buttslaps and boost plants) should be required to complete a lap. Shortcuts or boosters are allowed and it is acceptable to be able to use the par-core/skate moves (again buttslaps and boost plants) to access the faster routes.

Quote
Whats a free fall ride?
 :


Basically anything like that. You are free to choose however you want to make a ride like that.

Quote
Whats a transportation ride?
Anything that you can use to get you around the park. The CAPs most likely won't be huge so creating one may be kind of pointless, depending on how your park is designed.

Quote
Who else is a judge? Can I be a judge?
You can judge

Quote
In the rules u say '12 feet' how do u know how long 12 feet is in game?

Because the block pieces tell how tall they are. 3 units up is 12 feet.

Quote
Like how many tiles along is 12 feet?

About 1.5 units.

Quote
Can my theme be depression because my entire park will be grey since thats the only colour available?
It can, but you have to make it work.


Quote
Whats the prize?
Bragging rights.

Quote
How do I guarantee I am winner?
You can't. Just try to make you park as impressive as possible, and follow the rubric.

Quote
Am I allowed to use glitches/mods to get rid of the space limitation and stack objects etc?
As long as the park can load normally in free skate.

Quote
Do I need to submit the park by uploading a file online or can u come on t pro and get it in game?
Its your choice, either link in the thread, or PM me. I just need to know where I can find your park and CAS.

39
Community Contests / Re: Theme Park Contest
« on: January 18, 2017, 11:08:05 am »
Thank you, Soaring Wings, for making this contest for us! I think 2 weeks time for a complicated contest like this is very short, although I do understand why you made it this way. Where do we upload our stuff, by the way?

I guess it can be pushed back an additional week. There really is no rush. I don't know how to use contest page on THPSX, so either PM your CAS and CAP or post your CAS and CAP in the thread.


I have a question - Can the mascot CAS be one imported from a THUG2 mod that fits in THUGPro? For example,the Wiener Vendor:




I never thought about that when I made the thread. Your park's mascot should be a custom one that you made.

40
Community Contests / Theme Park Contest [Closed]
« on: January 17, 2017, 06:50:39 pm »
I want to host a very unique Create-A-Park contest. This time instead of making a skate-park, city, or factory the contestants will be making a theme/roller-coaster park. Your park will not be judged base upon how skateable it is, rather the creativity of the rides, design of the park, and how closely the the park follows the building codes set by the rules .

What you will design
You have to design a theme park with the theme of your choice. You must build at least two coaster rides, but more are preferred. Coasters can be any kind of ride that will take you from point A to point B on a specific track either skating or grinding. Your park must also have two alternative rides, but like the coaster more than two are preferred. You will also have to make a CAS to represent your park's mascot.

Park Scoring Criteria
  • Have at least two coasters in your park (5)
  • Have at least two alternative rides in your park. (5)
  • Have a specific theme to your park. (5)
  • Have a central decoration to your park. Gardens, Sculptures, Statues all work. (5)
  • Is the park's paths and zones designated in a logical way to get around to the attractions quickly. Does the park have an entrance/exit? (10)
  • Does the park have a mascott? (5)
  • Is the coaster design creative? (Unique layout, drops, inversions, helixes, ect) (10 + up to 5 for every additional coaster up to 4 total coasters. Max 20)
  • Is the alternative ride design creative? (10 + up to 5 for every additional alternative ride up to 4 total rides. Max 20)
  • Does the park have decor fitting to the theme. (Only counts for places where guests are intended: Paths, Queues, and the attractions them selves). (10)
  • Is the central piece use unique, and creative?, Is it placed at the entrance or center of the park? (5)
  • Does the mascott fit the theme of the park? (10)
  • Aside from thematic decor, is there any additional attention to detail? (Extra areas, ride booths, lines, ect)(10)

Max Score for your park is 110.

Park Penalties
  • Having a coaster that cuts player off at any point along the rail. Or having a bobsled fling a player off the ride without any input from the player. (-5)
  • Using just the Hawaiian Statue without any additions as your center piece. (-5)
  • Having a simple loop as your coaster. (-5)
  • Having your coaster come within 12 feet of the guest areas weather above or behind, unless fenced off. (-5)
  • Having any two or more rides bisect each other along there paths. (-5)
  • Having any coaster or bobsled be required to move using the players own power, no jumping on and off the rail to gain momentum. (Chainhills, launch stations, and ladders are exempt from this)(-5)

Special Scoring
  • Having your coaster have the most drops. (To qualify each drop must exceed 12 feet, and be followed by a minimum of 5 unit long straight away, or turn, or hill). (+5)
  • Longest Drop (To qualify the drop must be followed by a minimum of 5 unit long straight away, or turn, or hill)(+5)
  • Longest Track (+5)

Scoring
Your score will be the average of what the the judges state.

Judges Score is (Park Score Criteria + Special Park Properties - Park Penalties)

On the day of judging, I will make a video of your park and mascott and upload it to my youtube channel after all participating judges besides my self have sent me the scores.


What can be a coaster
  • All coasters should be built with the intention of having perfect rail enabled
  • Any kind of connected rail loop, breaks are allowed in the station and what ever method is used to get the train its power. (Launch Station, Chain/Boost Hill, Ladder)
  • You are free to decide how to get the coaster it's momentum. (Launch pads to olly, Starting at a high place, ect are all accepted, but you shouldn't have to jump on/off the rail/track to get its momentum
  • Down Hill Bobsled/Salom Track
  • Bobsleds are okay for players to gain momentum on there own power, but gravity or some launch system should give them a large chunk of there momentum
  • Bobsleds are allowed to have jumps with breaks in the track in them, as long as the jump is relatively easy to make.

What can be an alternative ride?
  • A Race Track. (Must be a circuit track)
  • A Free Fall Ride
  • A Target jump ride, kind of similar to that in Super Monkey Ball example:https://www.youtube.com/watch?v=HBEWTAbvp94
  • A Hedge Maze
  • Transportation Ride
  • Basically any attraction that is a ride or has some form of interaction

The Mascot
  • Your Mascot will be represented as a CAS that you make
  • Your Mascot should embody the general feel of your park

Dates
1/17/2017 - Contest creation Date
2/7/2017 - Must Submit a Park by this date in order to qualify
2/10/2017 - Last day to make modifications to your park.
2/11/2017 - Judgment Day.

Judges
1. Soaring Wings
2. -Empty-
3. -Empty-

Request in the thread to become a judge.
If you chose to become a judge, you must use the rubric on this post for the specific non-objective quotas.

Notes
This Contest, specifically has objective quotas to try to see what people come up with, and how they choose to achieve that quota. This contest is intentionally supposed to be hard and lengthy so that way nobody can easily whip of a park in a few hours. Custom goals are not required, and unless they are specifically used to enhance an attraction they will not count towards your final score.

41
Site General / Re: Forum Theme Update
« on: January 16, 2017, 01:20:26 am »

The amount of wasted space here and simplified look genuinely upsets me.
If you are upset by how things look on a website that is absolutely crazy to me. You seriously are UPSET? There are so many more important things in life to be upset about.

Sorry, but the new theme still sucks.
100% your opinion. Which you are entitled to. sk8ace left the option available to change back to the old look, why don't you do that?

Autism I guess. And I will gladly change it back.

42
Site General / Re: Forum Theme Update
« on: January 15, 2017, 10:27:14 pm »
Man, please everyone know that the people running this site are VOLUNTEERS and many of them are paying good money out of their pockets to provide us all with a FREE service. Holy crap you would think the world was coming to an end over some changes.
Regardless. We all have seen what a good forum looks like. The amount of wasted space here and simplified look genuinely upsets me. I guess I am being overly critical since I am writing down my ideas for future websites I could potentially make and I have a huge list of what not to do.

Sorry, but the new theme still sucks.

43
Site General / Re: Forum Theme Update
« on: January 15, 2017, 11:56:32 am »
FUCK CHANGE IT BACK! THIS IS THE WORST THEME I HAVE EVER SEEN!

44
Whatever / Re: ㅤㅤㅤㅤㅤㅤㅤㅤㅤ
« on: December 25, 2016, 06:11:44 pm »
I don't even care about the post number anymore.

I used to care about post numbers.

Then I took an arrow to the knee.

45
Whatever / Re: ㅤㅤㅤㅤㅤㅤㅤㅤㅤ
« on: December 23, 2016, 01:01:25 am »

Pages: Prev 1 2 3 4 ... 10 Next