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Messages - Krad

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61
Create-A- / Re: Teleporting with Freecam!
« on: April 04, 2016, 05:46:26 pm »
i found this a few weeks ago, just kept it hush aside from showing a player or 2. kudos for finding it yourself bud. it is indeed a neat glitch.

i found this 2 years ago

62
Whatever / Re: Unknown THUGPRO Video Reuploader?
« on: February 16, 2016, 05:52:58 pm »
I loved making custom goals on THUGPs2. They were fun additions to a dead game, and it kept things interesting. I'll continue lobbying for a goal editor in thugpro.

63
Other Games / Re: FlatOut 2
« on: February 04, 2016, 09:02:03 pm »
I banned one of the IP's you mentioned.

As for asking to completely disable the gameid, I do not feel comfortable with doing that. You're asking to completely block a known way of connecting online with the game because of a group of people you don't agree with. If this was truly a problem, I would have to think that the community you speak of would be more than willing to switch to the abandoned gameid that you intend to use, and have been using.

64
Create-A- / Re: TH - American Wasteland 100% Progress
« on: January 17, 2016, 08:37:55 pm »
Nice William, thanks.

65
Questions & Tutorials / Convert PS2 Parks THUG1/THUG2/THAW To THUGPro
« on: January 17, 2016, 08:27:04 pm »
You will need a hex editor and the original THUG2.exe to convert your parks.
This process assumes you have the BASLUS park file. If your file name looks different, go to the bottom before you begin Step 1.

Step 1. Open the park with your hex editor.
Step 2. Hit Control + F and search for the values 0C 89 52 7C. Make sure you select values and not text string.
Step 3. Delete every value that is before 0C 89 52 7C
Step 4. Go to File -> Save as
Step 5. Locate the directory C:\Program Files (x86)\Activision\Tony Hawk's Underground 2\Game\Data\customparks.
            Save the file as custom1.prk in this directory, and overwrite the previously named file.
Step 6. Launch THUG2.exe
Step 7. Go to Park Editor and load a pre-made park. Load the first pre-made park.
Step 8. Save as your own.

If you used a 3rd party converter to transfer your park to your desktop  or you used GameShark/CodeBreaker/ARMAX, you will need to convert your park into X-Port2 format before you being at Step 1. Download an application called PS2 Save Builder, load your park into the program, and save as X-Port2.

The hex editor I prefer is HxD Hex Editor.
You can download a THUG2.exe here

66
Whatever / Re: Happy Birthday (me)
« on: January 09, 2016, 12:03:44 am »
Happy belated birthday Anarchy

67
General THPS(X) / Re: What's good
« on: December 03, 2015, 07:26:34 pm »
did you goto jail? what's that about

68
General THPS(X) / Re: THPS3 levels?
« on: December 03, 2015, 07:25:51 pm »
"the th3 levels are nearly complete and all effects such as events, pedestrians work as closely as possible to the original game.  oil rig is included"

end of the month per quazz

69
General THPS(X) / Re: What's good
« on: October 25, 2015, 07:25:36 pm »
Sup guy

70
General THPS(X) / THPS5's Create-A-Park Editor
« on: September 19, 2015, 09:11:46 pm »
Shared the video that displays some pretty cool things on the home page. Could be what that game needs to survive.

If you haven't seen the video, it shows how you and easily float and stack objects.

71
General THPS(X) / THUGPro Info
« on: August 03, 2015, 11:07:32 pm »
Kyoto (THAW) and Warehouse from THPS3 will be released Tuesday, August 4th.

Expect more soon, but for now enjoy these.

Make sure to give thanks to Morten, Quazz, and Gone for dev work.

72
Other Games / Re: Witcher 3
« on: July 03, 2015, 09:32:47 pm »
will take that free copy off your hands

shoutout to tomahawk jones

73
General THPS(X) / Re: THPS5 Known Info after E3
« on: June 19, 2015, 11:53:55 pm »
Levels: The Berrics, bonfire beach, School III, Mega Parks, Rooftops, The Bunker, Asteroid Belt.

Game Modes: Quick Match, High Score, Death Match, Combo Score, Big Head, and King of the Hill.

Released on PC later this year.

74
General THPS(X) / Did Joshy Tsui confirm offline player split screen?
« on: June 02, 2015, 07:59:53 pm »
In response to a tweet, Josh Tsui may have confirmed that Tony Hawk's Pro Skater 5 will feature an offline mode for split screeners allowing people to finally play against each other on the same machine head to head. A staple among THPS games that was left out in THPSHD.

Josh Tsui soon deleted the tweet shortly after.



75
I mean if they can just get THUG1 physics, map the PlayStation controls correctly, and have lobby systems like on GameSpy (Mortal Kombat 4 has it too), then that's literally all you would need. THAT'S IT.

Game Informer had the exclusive, can view here http://www.gameinformer.com/b/features/archive/2015/05/05/tony-hawk-returns-exclusive-first-look.aspx

More in-depth read here http://imgur.com/a/pxqdK

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