thpsX
- => Create-A- => Topic started by: Zeoalexo on July 12, 2017, 03:24:43 pm
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my first successful character import has arrived. Today i ported a custom model of blue oak from Pokemon. credit goes to the trademark holders for creating the model and kaelvirum for modifying the model
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ok here's a better screenshot. how do i remove that mesh connecting the model's ankles?
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In order for you to fix that you'd need to touch up the weights on the affected places
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which weights do i need to change, and do i change them in weight paint mode? thank you for the help.
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here's a couple more of my ports.