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THUGPro 0.6.0.7 Host Crash On Indoor Levels & TOD Change

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Skater1014:
Edit: Fixed by updating my PC from Win10 1709 to 1809.
Is anyone else having this issue?
I've talked about this in a few places but never really made a thread here about it until now.

Basically what happens is my game will instantly crash when trying to host (both LAN and Openspy) on levels that have no TOD options in the level options menu/indoor flag on them (such as Foundry, Andy's Room, Warehouse, etc.).
For the levels that do load while trying to host, the game will instantly crash if I change the TOD to anything other than day.

Everything TOD & level-related is 100% stable with no issues whatsoever in offline freeskate & while joining a server, only happens while hosting, the indoor levels crashing on load while hosting issue started happening to me ever since ver. 0.6.0.7.

sk8ace:
I thought that was a CAS issue (or at least is really similar to it). Swap your CAS for a new one and see if you get the same issues.

Skater1014:

--- Quote from: sk8ace on September 14, 2018, 05:52:52 pm ---I thought that was a CAS issue (or at least is really similar to it). Swap your CAS for a new one and see if you get the same issues.

--- End quote ---
Tried multiple save files, tried resetting online prefs, tried with no save and user folders, tried enabling the updater to verify files & game being up-to-date, tried running vanilla Thugpro with no mods on it (I think all of the mods I have on it are just rigs & textures anyway).

All no dice, really weird issue.


Some more info that may or may not help:
- When I got THUG2 years ago it was the normal installer from an ISO and not a file dump.
- Windows 10 Home (Ver. 1709) 64 Bit, AMD APU & GPU, 4GB RAM.
- Thugpro log shows the usual normal errors that it always gets with nothing else.
- Process Monitor doesn't really show much besides this when the crash happens (tried hosting on Foundry as an example, same stuff shows up when changing TOD on a level that loads).

- Event Viewer shows these events when the crash happens.

--- Code: ---Application: THUGPro.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: exception code c0000005, exception address 005372CF
Stack:

--- End code ---

--- Code: ---Faulting application name: THUGPro.exe, version: 0.0.0.0, time stamp: 0x41477593
Faulting module name: THUGPro.exe, version: 0.0.0.0, time stamp: 0x41477593
Exception code: 0xc0000005
Fault offset: 0x001372cf
Faulting process id: 0x22b8
Faulting application start time: 0x01d44cb103445c19
Faulting application path: C:\Users\baile\AppData\Local\THUG Pro\THUGPro.exe
Faulting module path: C:\Users\baile\AppData\Local\THUG Pro\THUGPro.exe
Report Id: 0e639ed9-85ae-4d6e-9f66-d0f6ae352d7e
Faulting package full name:
Faulting package-relative application ID:
--- End code ---

Skater1014:
Weird, so I decided to look into this issue a bit more & apparently if I use the Levels.qb file from ver 0.6.0.6 the crash doesn't happen and I can host on every level just fine, the changing TOD online crash is still there but at least I can host on indoor levels again, though it'll probably set off the script mod detection thing so there's really no point in leaving it like that lol.

Skater1014:
Found out something else earlier, if I join a server and the host changes TOD, everything works as expected and I don't crash. Idk about joining a server on an indoor level but I assume it'd also work too since TOD works.
EDIT: Joining a server in an indoor level also works.

It's really weird that it only crashes while hosting and nowhere else.

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