thpsX

- => Create-A- => Topic started by: Skater1014 on August 04, 2016, 09:16:14 pm

Title: THPS3 (PC) - Bowser's Castle (Mario Kart 8)
Post by: Skater1014 on August 04, 2016, 09:16:14 pm
I actually did this map port about a year ago. I just realized that I never made a vid of it until now.
There's no download for this since the textures aren't that great and the map is very unstable if distance fog is disabled.
(I'm guessing it's because of so many polys.)
Title: Re: THPS3 (PC) - Bowser's Castle (Mario Kart 8)
Post by: SK8.William on August 05, 2016, 07:27:08 am
Damn man,that's really cool! I wonder how Graffiti works there.Is the ground a tag too?
Title: Re: THPS3 (PC) - Bowser's Castle (Mario Kart 8)
Post by: Skater1014 on August 05, 2016, 12:47:38 pm
Damn man,that's really cool! I wonder how Graffiti works there.Is the ground a tag too?
It works just like in this video.

Demo (the creator of THPS3 Levelmod) said that it does that because of the way that the plugin exports the model.
Title: Re: THPS3 (PC) - Bowser's Castle (Mario Kart 8)
Post by: SK8.William on August 05, 2016, 05:02:40 pm
It works just like in this video.
Demo (the creator of THPS3 Levelmod) said that it does that because of the way that the plugin exports the model.

So it basically works like a Territory Capturing,not piece by piece.